This page details one or more prototype versions of Dune (DOS).
A non-interactive demo of Dune featuring only the game's opening sequence was released in early 1992.
Gameplay Differences#
A playable, incomplete version of the game is accessible from the demo with some fiddling.
- There is no clock next to the followers' portraits.
- The spice density display is available from the start of the game.
- The mirror in the palace bedroom is not present.
- The palace balcony is to the left of the throne room (see Graphical Differences).
- Flying to Arrakeen and the Harkonnen fortresses is a lot less fatal.
- Characters who would normally stop speaking after exhausting their lines (like Leto) instead repeat them.
- Leto stops you from entering any other room until you've spoken to him once. In the final game, this only happens when you try to go into the dining room.
Graphical Differences#
The demo features some graphical differences to the finished game. Apparently Cryo/Virgin did not yet have the rights to Kyle MacLachlan's likeness.
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It's worth noting that in the final game, Paul's appearance resembles that of the demo version during the desert kiss scene.
Text Differences#
The demo contains (but does not display) an incomplete English language script. Unlike the released game, some in-game text is found inside the executable itself.
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Demo |
Final |
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We don't have enough people working for us. Go out and see more Fremens! |
We don't have enough people working for us. Go out and see more of the Fremen! |
The final game removes some (but not all) erroneous plurals when referring to the Fremen.
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Final |
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You are now able to be in contact with the Fremens within a certain range. This range will extend with experience, I guess. |
You are now able to contact the Fremen within a certain range. This range will extend with experience, I'm sure. |
Jessica was a lot less confident of Paul's potential.
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Final |
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A stillsuit is a body-enclosing garment invented by us. Its fabric is a micro-sandwitch performing functions of heat dissipation and filter for bodily wastes. Reclaimed moisture is made available by tube from catchpockets. |
So you want to know about the principles of our Stillsuits... It's good that you are so keen to learn our ways. |
In the release version, the stillsuit maker's dialogue is lifted directly from Liet-Kynes in the film.
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Final |
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I want a shipment of spice today! |
I want a shipment of x kgs of spice today! |
The final game expands the Emperor's dialogue, having him actually state how much spice he wants and when he wants it. It also removes his threat of exiling the Atreides from Arrakis, as failing to meet the Emperor's demands means death.
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Final |
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Ah! Strange modules... It seems to be a terrific weapon! |
Ah! Weirding modules... It seems to be a terrific weapon! |
The final game fixed what was most likely a mistranslation from the French version.
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Final |
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You have entered the Harkonnen zone and your ornithopter has been intercepted. |
Ah ah! One day, this Paul Atreides went flying over us. We shot down his ornithopter.
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The death messages have been greatly expanded in the release version to cover the different ways in which Paul can die. A noticeable change is that in the final game, other characters speak about Paul's death rather than the game just describing it. A warning message that the player is about to enter Harkonnen territory was also added, for when Paul is flying alone.
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This needs some investigation. |
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Final |
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SELECT ADV->REFL. EFFECT |
SUPER FREMEN HERE |
Some debug options vary between the demo and the final game. A few options in the demo remain in French.
Vt Pull
Spiral
Turn over
Bigpix 8
Pitipiti
Piti blank
Corner
Corner (fast)
Fade
Water
Shutter
Fold
Fold 2
Hz Pull
Sweep
Blurred sweep
Hz Scroll
Vt Scroll
Vt scroll (fast)
BigPix 4
BigPix 2
Escargots
A list of what appears to be screen transitions.
This is the end of the prepared events up to now. BUT other events will follow:
Chani gonna be kidnapped by Feyd-Rautha, epidemic among the Fremens...
Drink the water of life (visions of the future), blackmail from a smuggler,
Capture of Harkonnen captains, and of course the final attack on the Arrakeen palace.
A message not found in the finished game, for obvious reasons.
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The Dune series | |
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DOS |
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Genesis |
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Sega CD |
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See Also | |