This is a sub-page of Proto:Driv3r (Game Boy Advance).
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This prototype is documented on Hidden Palace. |
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To do: |
Differences#
- No Atari logo.
- The prototype boots up straight to the language select, which shows a rotating badge with French language icon, however, you can select a language:
- Pressing A chooses English.
- Pressing B chooses French.
- Pressing Select chooses German.
- Pressing Start chooses Spanish.
- Pressing Right on the D-Pad chooses Italian.
- No health bar is present.
- Only Nice is playable with some Undercover missions missing, along with some missing segments from missions which are present.
- The only sound is the track which plays in the pause menu of the final game, along with some corrupted sounds at the beginning and after cutscenes.
- You can't pause the game.
- You can't be killed.
- You can drive your car in water.
- Usable weapons, collectible clips and shooting segments are not present.
- Vehicle challenges are very broken - you can exit your vehicle while time is still running without the mission quitting itself, can enter while in other missions, time running out doesn't make you fail...
- If you fail a main mission, the game will automatically restart the mission from the last checkpoint.
- Two story scenes include placeholder images. Can be seen here.
- One story scene includes placeholder text. Can be seen here.
- No credits sequence.
- Bag collectibles, having a different icon when picked up, are present and in their final game placements, except one:
Prototype |
Final |
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- The game doesn't save.