This is a sub-page of Proto:Delta Force: Black Hawk Down (Windows).
Cut Singleplayer Mission#
In the game's files, there was going to be another mission (between Radio Aidid and Russian Underground) called SPBHD_12. Yet, its WAC file only remains.
SPBHD_12.wac
;HZ1 exploding building
if ssndead(03) and never() then
ammo2tgt ammo_Lmine 07
text "7"
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 08
text "8"
endif
if chain(0) and never() then
ammo2tgt ammo_Lmine 11
ammo2tgt ammo_Lmine 10
text "11 / 10"
endif
if chain(0) and never() then
ammo2tgt ammo_Lmine 09
text "9"
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 12
ammo2tgt ammo_Lmine 10
text "12"
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 07
ammo2tgt ammo_Lmine 11
ammo2tgt ammo_Lmine 09
ammo2tgt ammo_Lmine 08
kill(06)
text "7 / 11 / 9"
endif
if chain(1) and never() then
text "Hz1 clear"
endif
;*************************************
;Hz2 1577-1582
if location(5) and never() then
telessn(1577,01)
telessn(1578,02)
telessn(1579,03)
telessn(1580,04)
telessn(1581,05)
telessn(1582,06)
text "Teleport to HZ2"
endif
;HZ2 Rip that street up
if ssndead(2304) and never() then
ammo2tgt ammo_Lmine 15
text "7"
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 16
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 16
ammo2tgt ammo_Lmine 17
endif
if chain(0) and never() then
ammo2tgt ammo_Lmine 17
ammo2tgt ammo_Lmine 18
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 15
ammo2tgt ammo_Lmine 16
ammo2tgt ammo_Lmine 17
ammo2tgt ammo_Lmine 18
kill(10)
text "hz2"
endif
if chain(0) and never() then
ammo2tgt ammo_Lmine 19
ammo2tgt ammo_Lmine 20
ammo2tgt ammo_Lmine 21
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 20
ammo2tgt ammo_Lmine 21
ammo2tgt ammo_Lmine 22
kill(06)
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 18
ammo2tgt ammo_Lmine 19
ammo2tgt ammo_Lmine 22
ammo2tgt ammo_Lmine 23
kill(10)
text "hz2"
endif
if chain(1) and never() then
text "Hz2 clear"
endif
if chain(0) and never() then
telessn(1,24)
telessn(2,26)
telessn(3,27)
telessn(4,28)
telessn(5,29)
telessn(6,30)
telessn(7,31)
telessn(8,32)
telessn(9,33)
telessn(10,34)
telessn(11,35)
telessn(12,36)
telessn(13,37)
text "Teleport to HZ3"
endif
;*****************Fog****************
if location 10 then
fogdist(225)
endif
if location 11 then
fogdist(350)
endif
if location 12 then
fogdist(475)
endif
if location 13 then
fogdist(575)
endif
;**************HZ3 East Building****************
if ssndead(2483) and never() then
ammo2tgt ammo_Lmine 31
text "7"
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 32
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 33
ammo2tgt ammo_Lmine 34
endif
if chain(0) and never() then
ammo2tgt ammo_Lmine 31
ammo2tgt ammo_Lmine 34
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 33
ammo2tgt ammo_Lmine 32
ammo2tgt ammo_Lmine 31
ammo2tgt ammo_Lmine 34
kill(10)
kill(6)
text "hz2"
endif
if chain(0) and never() then
telessn(7,38)
telessn(8,39)
telessn(9,40)
telessn(10,41)
text "Teleport to end"
endif
;**************HZ3 West Building****************
if ssndead(2493) and never() then
ammo2tgt ammo_Lmine 24
text "7"
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 26
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 27
ammo2tgt ammo_Lmine 28
endif
if chain(0) and never() then
ammo2tgt ammo_Lmine 29
ammo2tgt ammo_Lmine 30
endif
if chain(1) and never() then
ammo2tgt ammo_Lmine 24
ammo2tgt ammo_Lmine 27
ammo2tgt ammo_Lmine 26
ammo2tgt ammo_Lmine 30
ammo2tgt ammo_Lmine 29
kill(10)
text "hz2"
endif
if chain(0) and never() then
telessn(1,42)
telessn(2,43)
telessn(3,44)
telessn(4,45)
telessn(5,46)
telessn(6,47)
text "Teleport to end"
endif
if chain(0) and never() then
telessn(11,48)
telessn(12,49)
telessn(13,50)
text "Teleport to end"
endif