the cutting room mirror

Beta 2.0

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This is a sub-page of Proto:Counter-Strike (Windows).

Beta 2.0 is the second Counter-Strike public beta released by the team. While gameplay is still similar to Beta 1.1's, the classic AK-47, Desert Eagle and SG552 were added to the game. Several new maps have appeared as well, though none of them survived to the final version of the game.

Beta 2.1#

Beta 2.1 is lost, but its changes can be found in the readme included with the final game.

- added new vesion of cs_assault (compatible w/ hlserver.exe)
- added scientist model for hlserver.exe
- added assault's proper sky
- fixed telefragging  (cs_alley will no longer telefrag)
- fixed dropweapon
- fixed those spurious 'player joined' messages
- changed Ak-47 price

General#

Phoenix Connection#

The Phoenix Connection player skin is called The Phoenix Faction in Beta 2.0 and some other Counter-Strike prototypes.

Weapon prices#

Weapon

Beta 2.0 price

Final price

M3 pump shotgun

$2000

$1750

M4A1

$3250

$3100

AK-47

$2250

$2500

M249

$5500

$5750

Flashbang Grenade

$150

$200

Weapons#

AK-47#

This prototype adds the AK-47. It has the same model than the final AK does, but is more accurate than it is in the final game and has different firing sounds.

Like in the final game, only Terrorists can purchase this weapon.

Desert Eagle#

The Desert Eagle makes its first appearance in Beta 2.0. It has the same model and basic texture design, but the texture is much less detailed than it is in the final game.

Prototype

Final

SG552#

The SG552 appears in Beta 2.0, after being hinted at in Beta 1.1's CSweapons.txt. It has a higher rate of fire than its final counterpart. Both Counter-Terrorists and Terrorists can purchase this weapon, unlike in later versions of the game.

It has a completely different model and textures in Beta 2.0. The scope mount, scope, and handguard are different from the final's on the Beta 2.0 SG552

The weapon icon for the SGG52 found in Beta 1.1 is still in this prototype, but unused.

Prototype

Final

USP#

The USP gained a suppressor in Beta 2.0. This model was kept until the USP was given a new model in a later beta.

The model's animations suggest that the player would've been able to take off the suppressor, but this can't be done and the unsuppressed animations still have the suppressor on.

Prototype

Final

M4A1#

The Beta 2.0 M4A1 has a suppressor which cannot be removed. Otherwise, it is the same as it is in Beta 1.1.

Starting in this prototype, the M4A1 can only be bought by Counter-Terrorists.

Prototype

Final

AWP#

The AWP's scope reticle is different in Beta 2.0.

Prototype

Final

G3 SG/1#

The Beta 2.0 G3 SG/1's scope has a different reticle and a slight night vision effect compared to the final scope.

Prototype

Final

Graphics#

AK-47, SG552, and Desert Eagle weapon selection icons#

The AK-47, SG552, and Desert Eagle's weapon icons are different in Beta 2.0.

Prototype

Final

Prototype

Final

Prototype

Final

showplayerinfo command#

The "showplayerinfo" command has been updated to show how many vote kicks you have received, if any.

Sounds#

Weapon firing sounds#

Several weapons have different firing sounds in this prototype.

Prototype AWP firing sound

Final AWP firing sound

Prototype Desert Eagle firing sound

Final Desert Eagle firing sound

Prototype MP5 firing sound 1

Final MP5 firing sound 1

Prototype MP5 firing sound 2

Final MP5 firing sound 2

Prototype SG552 firing sound 1

Final SG552 firing sound 1

Prototype SG552 firing sound 2

Final SG552 firing sound 2

SG552 cocking handle sounds#

The sound used when the player pulls the SG552's cocking handle is different in this prototype.

Prototype SG552 cocking handle sound

Final SG552 cocking handle sound

Final weapon firing sounds#

The M4A1, M249, TMP, and USP have their final firing sounds in Beta 2.0.

Levels#

Removed levels#

Cs_mansion, cs_prison and cs_wpndepot have been removed in this prototype.

cs_alley1#

cs_alley1 is a map taking place in a series of alleys that are filled with a lot of crates.

The map is very dark, making Nightvision useful.

cs_assault#

Skybox#

Beta 2.0 does not have cs_assault's skybox textures, making the game show the default Half-Life skybox instead.

Overpass and gate#

The overpass and area behind the gate can be accessed in Beta 2.0, like in the final game.

Back warehouse#

The back of the warehouse is the same as it is in the final game, including the way to the alternate route to the room before the hostage room.

Green crate in the back#

Beta 2.0's cs_assault has a missing crate on the left-back side of the warehouse.

Prototype

Final

Hostage room#

A separate room for the hostages has been added in Beta 2.0, but it uses a different design than the final cs_assault does. It is a simple corridor with the hostages nestled in a corner of the corridor instead of the final design.

Prototype

Final

cs_bunker#

Cs_bunker is a dark underground bunker (apparently containing biological weapons, based on the sign at CT spawn). It contains several ways for the CT team to sneak in and includes an observation window for one of the hostage rooms so the CT team can see what the Terrorist team is doing and where they're camping.

cs_docks#

Cs_docks consists of two warehouses with an office building between them. The hostages are located underneath the office building and the second warehouse. There is a river the CT team can swim up to easily access the second warehouse from the first one.

cs_facility#

Cs_facility is a remake of Goldeneye 007's Facility multiplayer level to Counter-Strike. The very back of the level contains the hostages.

cs_siege#

Elevator#

The final design for the elevator connecting the underground and building has been added.

Prototype

Final

Vent escapes#

The vents used as alternate entrances to the hostage rooms have been added.

Prototype

Final

Prototype

Final

Tower door#

The tower near CT spawn now has a unopenable door blocking access to it, like in the final game.

Prototype

Final

cs_zoption#

Cs_zoption has the CT team rescuing hostages from a missile silo that has been taken over by the Terrorists.