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Chaos Wars

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This page details one or more prototype versions of Chaos Wars.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Figure out if it is possible to fix the sector errors on the disc image at all.

A retail version of this game, with full debug functionality enabled, can be find within another game called Rogue Hearts Dungeon. This particular build can be find inside a disc image file named DUMMY1. This prototype version was compiled two minutes after the retail version. Unfortunately, the DVD image of this game is damaged. We have steps listed below to get this game working again which involves copying a few retail files, along with the contents of DUMMY1's files onto a new disc image.

Instructions#

A few things are needed in order to make this game run again. Things you will need in advance:

  • A retail Japanese copy of the PlayStation 2 game, Rogue Hearts Dungeon.
  • A retail Japanese copy of the PlayStation 2 game, Chaos Wars.
  • Image backup software, such as ImgBurn.
  • Internal virtual drive software, such as WinCDEmu to mount ISO files.

If you have the material listed above, proceed with the following steps.

  • 1. Put your copy of Rogue Hearts Dungeon into your CD/DVD drive on your computer.
  • 2. On the root of Rogue Hearts Dungeon's DVD folder, find a file called DUMMY1 and copy it somewhere on your computer. You can eject your disc after you copied the file.
  • 3. Rename the DUMMY1 file to DUMMY1.ISO.
  • 4. Virtually mount DUMMY1.ISO with your software.
  • 5. With DUMMY1.ISO mounted, copy all of the files to a folder named CHAOSWARS to your computer. You can unmount DUMMY1.ISO after you are done copying the files over.
  • 6. Put your Japanese retail copy of Chaos Wars into your CD/DVD drive.
  • 7. With Chaos Warss root DVD folder open, copy and replace the following files to yourCHAOSWARS' folder:
  • 7.1 Copy FC.DIR and, DUMMY.DAT which is in the root DVD folder to your folder of CHAOSWARS.
  • 7.2 Copy EFFECT.UN2, EVENT.UN2, FACE.UN2, OPTION.UN2 and SCRIPT.UN2 which is in the UNION folder to your CHAOSWARS's UNION folder.
  • 7.3 Copy BGM.AFS and SE.AFS which is in the DATA folder to your CHAOSWARS's DATA folder.
  • 8. Finally, make an ISO image out of the files in the CHAOSWARS folder.

If you are using ImgBurn as your ISO creation software, click on the Create image file from files/folders button then drag and drop everything in the CHAOSWARS folder.

Debug Modes#

Debug Menu#

Pressing Triangle at the main menu will enable this menu. Selecting anything here will enable you to enter this menu again by pressing Select + Start at anytime. Selecting Dot Test does not work.

Text

Translation

マップテスト

Map Test

サブマップテスト

Sub Map Test

ランダムマップテスト

Random Map Test

ステージテスト

Stage Test

アジトテスト

Hideout Test

ムービーテスト

Movie Test

ドットテスト

Dot Test

イベント画像テスト

Event Image Test

カットインテスト

Cut-in Test

必殺技カットイン

Special Technique Cut-in

特殊攻撃テスト

Special Attack Test

UN2再登録

Re-register UN2

リスト更新

Update List

エフェクトテスト

Effect Test

イベントテスト

Event Test

タイトルへ

To Title

Map Test#

Selecting anything in this menu will instantly send you to a map. Pressing Square while in a map will open another debug menu.

Chaos_Wars_Proto_MapTestMenu1.png Chaos_Wars_Proto_MapTestMenu2.png Chaos_Wars_Proto_MapTestMenu3.png

Text

Translation

Notes

ユニット召喚

Summon Unit

Summons a unit with the weapons of your choice.

エフェクトテストト

Effect Test

It is unclear what this does.

SEテスト

SE Test

Allows you to play all of the SFX in the game.

BGMテスト

BGM Test

Allows you to play all of the music in the game.

VOICEテスト

Voice Test

Allows you to play all of the voices in the game.

スキルシフト予約

Skill Shift Reserve

It is unclear what this does.

カウンター予約

Counter Reserve

It is unclear what this does.

ランク設定

Rank Setting

Changes the rank of all units.

カーソル表示

Display Cursor

Toggles the cursor on or off.

カーソル座標

Cursor Coordinates

Displays a window on the lower left hand of the screen relating to the cursor's coordinates.

マップあたり

Map Collision

Colors the map certain colors. Blue determines if the tile can be walked on, red determines if a character cannot stand on the tile.

COM操作

COM Operation

It is unclear what this does.

Sub Map Test#

Another map select option. This menu sends you to various test maps with extra settings. It's unclear what the other settings in this menu do exactly. Selecting the first option allows you to change the test map you will enter.

Text

Translation

サブマップ

Sub Map

サブマップ中心

Sub Map - Center

サブマップ右

Sub Map - Right

サブマップ上

Sub Map - Top

サブマップ左

Sub Map - Left

サブマップ下

Sub Map - Bottom

サブマップ右上

Sub Map - Top Right

サブマップ左上

Sub Map - Top Left

サブマップ右下

Sub Map - Bottom Right

サブマップ左下

Sub Map - Bottom Left

Start 決定

Start

Random Map Test#

Selecting anything here will send you to a randomly generated map. After selecting a map number, you can choose how big the map will be. Valid numbers are 0 - 9. 9 being the largest map size.

Stage Test#

Selecting anything here will send you to story related maps. Pressing Select + Start in this mode will grant you an instant victory. In some cases it will progress story related events on the map.

Hideout Test#

This sends you to your various hideouts in the game. It is unclear what the valid numbers for this mode are.

Movie Test#

This mode would allow you to view the game's pre-rendered video files, however it is unclear what the valid numbers are.

Event Image Test#

This mode allows you to view all of the event image cut-ins in the game. Valid numbers start at 10.

Cut-in Test#

This mode allows you to view all of the battle cut-ins of characters.

Special Technique Cut-in#

Chaos_Wars_Proto_Special_Technique_Cut-in1.png Chaos_Wars_Proto_Special_Technique_Cut-in2.png

This mode allows you to view all of the special technique battle cut-ins of characters.

Re-register UN2#

It is unclear what this menu does.

Update List#

It is unclear what this does when selected. It takes a few seconds to return to the main debug screen after selecting this.

Effect Test#

Chaos_Wars_Proto_Effect_Test1.png Chaos_Wars_Proto_Effect_Test2.png

Selecting anything here appears to only send you to a test map with a few party members. The rest of the map has no objects in it.

Event Test#

Chaos_Wars_Proto_Event_Test1.png Chaos_Wars_Proto_Event_Test2.png

Using this option allows you to view the events in the game. Selecting event number 1 starts a test event. Regular events start at number 1120 and appear to increment by ten.

Debug Info 1#

Chaos_Wars_Proto_Debug_Info_1-1.png Chaos_Wars_Proto_Debug_Info_1-2.png Chaos_Wars_Proto_Debug_Info_1-3.png Chaos_Wars_Proto_Debug_Info_1-4.png Chaos_Wars_Proto_Debug_Info_1-5.png Chaos_Wars_Proto_Debug_Info_1-6.png Chaos_Wars_Proto_Debug_Info_1-7.png Chaos_Wars_Proto_Debug_Info_1-8.png

Pressing Select at anytime will bring up this info. Press R2 / L2 to change pages. This information mostly represents current story progress and flags set. It also allows you to view free memory.

Debug Info 2#

Chaos_Wars_Proto_Debug_Info_2-1.png Chaos_Wars_Proto_Debug_Info_2-2.png Chaos_Wars_Proto_Debug_Info_2-3.png Chaos_Wars_Proto_Debug_Info_2-4.png Chaos_Wars_Proto_Debug_Info_2-5.png Chaos_Wars_Proto_Debug_Info_2-6.png Chaos_Wars_Proto_Debug_Info_2-7.png Chaos_Wars_Proto_Debug_Info_2-8.png Chaos_Wars_Proto_Debug_Info_2-9.png

Press L1 + L2 to bring up this information. Press L2 / L1 to change pages. Parts of this information relate to the cursor's position on the map, the camera position, currently rendered graphics, a sound test menu (which doesn't appear to work), and a error handler. The error handler would report errors if the game encountered any, such as a missing map file.