This is a sub-page of Proto:Bully: Scholarship Edition (Wii).
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This page is rather stubbly and could use some expansion. |
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This page or section needs more images. |
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This prototype is documented on Hidden Palace. |
Note: If not mentioned, assume this build has the same issues as the previous unless otherwise stated.
Menu#
The pre-rendered introduction movie still hasn't been made yet. The PS2 one is used, instead.
Legal Screen
- The Bullworth crest and a Rockstar logo are shown in place of the game's logo with a black background.
Gameplay#
- HUD elements related to breaking into lockers, the Chemistry, Shop and Music Class minigames, and possibly others, seem to mess with the screen's colors.
- Gym Class starts after Chemistry Class.
Missions#
Small Offences
- The cutscene is quite unpolished:
:* The camera angles are unfinished, though they are slightly more polished compared to the previous build.
Minigames#
Multiplayer#
Shooting Gallery
- Players no longer have infinite ammo, however they have 6 bullets instead of 10.
Consumo
- The goal score has grey shades.
- Each player's score has no black outline.
- Consumo's main menu theme is used instead of the regular gameplay theme.
Photography class
- The after photo sound effect is missing.
Changes from November 13, 2007 build#
Menu#
Loading Screen
- The loading icons have been fixed.
- The pointers have been updated with their final counterpart.
Singleplayer#
- The locked sections of the map are now faded.
Multiplayer#
- The minigames' icons have been fixed.
Gameplay#
- Going back to the menu now properly resets the game.
- Reloading a save doesn't bring you to the menu anymore.
- Vehicles can now be seen roaming around.
- The transistors now spawn.
Missions#
Welcome to Bullworth
- The mission now starts automatically.
Small Offences
- The extra gnome props now appear during the cutscene like in the final version.
Miracle on Bullworth St.
- The kids and parents now run away when destroying the decorations.
Rudy the Red Nosed Santa
- The camera is now locked when taking pictures of kids with Rudy.
- Rudy will sometimes talk to the kids.
- Jimmy will tell the kids to smile, and even use aggressive quotes, at times.
Minigames#
Multiplayer
Shooting Gallery
- Points fly away to the points counters when you hit a target.
Nutshots
- Players use yellow and blue text for their score respectively.
Consumo
- Each player's score is now updated every time a piece of food is eaten.
- Players use yellow and blue text for their score respectively.
- The font used for the goal score and each player's score matches the final version.
Models#
- Mandy's locker has been fixed.
- The eggs now have a cutscene model.