This is a sub-page of Proto:Ape Escape.
In 1999, Pizza Hut gave away PS1 discs that contained demos for various games, one of which was for Ape Escape. This demo contains the final game's first two levels, Fossil Field and Primordial Ooze, plus two Gadget Room areas that allow the player to use gadgets meant for later in the game.
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General#
- The monkeys use different voice clips in the intro cutscene.
- In the screen where Casi tells you how many monkeys to catch, the siren is missing.
- Spike uses voice clips from the Japanese version.
- Professor and Natalie only have subtitles; their voice acting is not yet present.
- The demo only has the first two stages.
- The camera doesn't move around when Spike disappears after doing his winning pose.
- There is no after-image effect before the level complete animation after Spike catches the last monkey in a level.
- It's not possible to get gold medals in Time Attack; the highest medal achievable is silver.
Title Screen#
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Demo |
Final |
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The menu font is significantly different, the menu options are red and don't blend in very well with the background, and the trademark symbol is less stylized.
Dualshock Screen#
Demo |
Europe |
US |
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The demo's DualShock controller screen is very similar to the European version and likewise recommends the DualShock instead of saying it's required.
Intro Cutscene#
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Demo |
Final |
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The area where Specter puts on his helmet in the intro cutscene is a wooden area instead of a colorful, circus-like area.
Status Screen#
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Demo |
Final |
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The pause menu and status screen features a thicker font in the demo. "Stage" is in all caps in the demo.
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Demo |
Final |
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The demo has leading zeros when displaying the totals.
Other#
After completing Primordial Ooze in the demo, you're presented with the following two screens.
This screen refers to the two gadgets in the training room, the Sky Flyer and the RC Car. After completing their training, you gain permanent access to the gadgets.
After the previous screen, you're presented with a map of the Time Station barring the minigame room, which is closed off. This map contains the unique Warp Room not present in the final.
Stage Select#
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Demo |
Final |
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Primordial Ooze is called Wetlands in the demo. The demo uses a more stylized font for the menu options.
Level Briefing#
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Demo |
Final |
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The font is different, and the demo is missing the monkey and Specter Coin counters.
Level Ending#
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Demo |
Final |
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Both fonts on this screen are different, and the demo says "STAGE CLEAR!" instead of "STAGE CLEARED!" in a larger font.
Time Station#
Warp Room#
The warp switch is in a separate, darker room called the Warp Room, unique to the demo. It features a machine with generators and electricity moving in a wavy pattern, indicating that this is all powering the warp switch. It's north of the main area, and you spawn here upon leaving a level.






This room may have been removed due to its size and the fact that the stage select is accessed simply through a switch.
Center Room#
The memory card monitor has been replaced with a monitor that takes you back to the title screen.
Other#
- The minigames room is locked, for obvious reasons.
- Only the Sky-Flyer, RC Car, and the Water Net are available in the gadget practice room, with the latter only accessible when you play the second level.
Gadgets#
- The Water Net lacks the screeching sound played while swimming faster.
Text Differences#
Time Station (Main Room)#
Warp Switch Mailbox
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Demo (Warp Room) |
Final |
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Welcome to the |
Welcome to the |
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Demo (Warp Room) |
Final |
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The room you |
This room is |
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Demo (Warp Room) |
Final |
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There are other |
Behind you, |
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Demo (Warp Room) |
Final |
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Step on the |
Be sure to read |
In the demo, this mailbox is located in its exclusive Warp Room, hence the mention about the passageway in the back. The demo incorrectly mentions that the warp switch will send you to stage 2; it actually sends you to the stage select.
Memory Card Mailbox
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Demo |
Final |
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You're in the |
Step onto |
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Demo |
Final |
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The next room is |
The other rooms |
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Demo |
Final |
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To quit the |
The text is quite different from the final, since there's no saving or loading available.
Time Station (Training Space)#
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Demo |
Final |
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This is the |
This is the |
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Demo |
Final |
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Switches 5 nd 6 |
Practice here if |
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Demo |
Final |
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With new gadgets |
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Demo |
Final |
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When you return |
This mailbox gives you more tips in the demo.
Fossil Field#
Starting Mailbox
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Demo |
Final |
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Press the R1 |
Press the R1 |
This text box tells you how to jump twice in both versions, however, the final rewords the second to last sentence and forgets to omit a period after "R1".
Blue Mailbox
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Demo |
Final |
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The round cookies |
The round |
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Demo |
Final |
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When you've |
The final split these hints into two text boxes. The first line in the demo overflows at "cookies".
Water Net Training#
Second Mailbox
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Demo |
Final |
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The sign on the |
The sign on the |
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Demo |
Final |
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To dive down, |
To dive down, |
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Demo |
Final |
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Push in |
Push the left |
The demo doesn't specify which stick to push in to dive.
Third Mailbox
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Demo |
Final |
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Press the right |
Press the right |
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Demo |
Final |
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To dive down, |
There's a |
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Demo |
Final |
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Push in |
Push the left |
Once again, the demo doesn't specify which stick you have to push in to dive.
Fourth Mailbox
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Demo |
Final |
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You can use the |
You can use the |
Minor changes.
Primordial Ooze#
Mailbox (Starting Platform)
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Demo |
Final |
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Hey! You can |
Hey! You can |
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Demo |
Final |
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Swim quickly by |
You'll drown |
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Demo |
Final |
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Swim quickly by |
The demo doesn't mention that you drown when running out of oxygen in this mailbox.
Mailbox (By the log bridging land and the water)
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Demo |
Final |
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You can take |
You can take |
The final is the inconsistent one here, showing the stick icon at the end of the first sentence. Minor changes otherwise.
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Demo |
Final |
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You can throw |
You can swing |
The demo oddly mentions throwing the Time Net, which is something you can't do.
Mailbox (On cliff next to giant log)
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Demo |
Final |
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Press the L2 |
Press the L2 |
The final understandably changed the wording so it doesn't sound like you obtain a camera.
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Demo |
Final |
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Press L2 again |
Press the L2 |
The different camera modes are capitalized in the final.
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Demo |
Final |
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By pressing the |
By pressing the |
The last word was moved into a separate line to prevent overflowing the text box.
Mailbox (By monkey in corner cliff)
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Demo |
Final |
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Once you jump |
If you jump |
The final makes it more clear what you can do if you're on a tree.
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Demo |
Final |
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Have you tried |
Have you tried |
Minor changes.
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Demo |
Final |
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With the 2-step |
With the 2-step |
Minor changes again.
RC Car#
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Demo |
Final |
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A RC Car! It's really fun AND |
A Radio-Controlled Car! |
The final improves the grammar for the RC Car's description and uses more of the text box's vertical space.