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Untitled Goose Game

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This page details pre-release information and/or media for Untitled Goose Game.

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To do:

  • Find all differences between these builds and the final/other builds.
  • Add images and audio files where needed.
  • Fix layout of images.

2017 Trailer Build#

Watch on YouTube

An early build of the game was revealed in a trailer. Differences include:

  • Different honk sound.
  • Different walking and running sounds.
  • Different water splash sound.
  • Different grab sound.
  • Different ambience noises.
  • No pen sound effect.
  • Different sounds when radio hits the ground.
  • The 'Garden' music plays in the speaker, but in the final, it's in the background when the farmer sees the goose steal something from him.
  • The game was just called "Goose". Also includes a different game logo.
  • Different House House logo.
  • No title screen.
  • Starting area is closer to the garden than in the final game.
  • Different statue area outside the garden.
  • Different information board outside garden.
  • Different model of the goose.
  • Different to do list paper.

Old To-Do List To-Do list as it is on the latest Steam build.

  • Line on to-do list crosses the full length of the paper, in the final version it only crosses through the length of the words.
  • Different gates in the front and back of the garden.
  • Many less cabbages in final version.
  • Item placement has been slightly changed.
  • Roadside bordering the right side of garden the is much different (different flowers, road lines, etc.)
  • Hedges and leaves are a different shade of green.
  • Ashtray on the table at the back is removed from the final game.
  • The Groundskeeper has whites in his hair, which were removed in the final game.
  • The Groundskeeper's running animation is much faster in the final game, most likely a placeholder animation due to stiffness.
  • The Groundskeeper is slower than the goose, in the final game all NPCs are faster than the goose.
  • The tutorial appears at the top while in the final it is the bottom.
  • Upon zooming out, it is revealed that the Garden is the only area, as you can see the edge of the map.
  • Tutorial text is different:

Trailer

Final

press select to view to-do list
press <goalsButton> to see your to-do list and controls
  • Picnic task is phrased differently

Trailer

Final

remember to bring: basket, thermos, sandwich, apple, cabbage, pumpkin, carrot, radio, jam
bring to the picnic blanket: sandwich, apple, pumpkin carrot, jam, thermos, radio, basket
  • Trailer build requires a cabbage to complete the "have a picnic" task
  • The text has a different font and the X button (for gamepad) has changed.
  • Co-Op mode that isn't in the final build of the game.

PAX West 2018#

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Differences compared to the previous and the final are:

  • Different honk sound (not the same as the pre-alpha or the final).
  • Different pen sound.

GDC 2019#

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A near-final build was played in March of 2019. Differences include:

  • Different honk sounds (there's a few in this build).
  • Different paper on the to-do list.

'Release Date Announcement' Final-ish? Build (August 2019)#

Watch on YouTube

A final-ish build of the game was revealed 1 month before the final product.