This is a sub-page of Prerelease:Star Fox Adventures.
Early Development#
Development for Dinosaur Planet started shortly after the release of Diddy Kong Racing' in 1997, where it was a completely original property for the Nintendo 64 and built off the engine of that game. Because of the advanced graphical tricks they would end up taking, it also would have required the Expansion Pak and been released on a 64 MB (512 Mbit) cartridge. The engine was based on that of Diddy Kong Racing, but with additional features such as a more refined particle engine.
The game's two protagonists were Sabre and Krystal, with their respective dinosaur partners being EarthWalker prince Tricky and CloudRunner princess Kyte. Sabre and Krystal had two separate, interlinked adventures, and the player would have to control both characters to complete the game. To swap between the characters, the player would have to go to SwapStone Hollow as Sabre, or SwapStone Circle as Krystal. In the final game, Krystal is only playable for around the first 20 minutes, after which she is trapped in a crystal for the rest of the game. As a result, many of her tasks in the original game were rewritten for Fox.
Many builds of Dinosaur Planet are largely inside Rare's headquarters. However, Rare did release a few MP3s of the game's music, as well as screenshots and concept art prior to the dumped build.
Released Concept Art#







