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Need for Speed: World

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This page details pre-release information and/or media for Need for Speed: World.

To do:
Fix whatever UNKNOWED screwed up with page formatting.

GamesCom 2011 Trailer#

To do:
Game was released 1 year ago after this trailer. Does this build count?

Watch on YouTubeTrailer made for the GamesCom 2011 presentation. No noticeable differences, except for a sightly different mix of Mick Gordon's "That's How We Go", one of the race tracks in game.

World Online Teaser#

Watch on YouTubeTaiwanese teaser for Need for Speed: World (back when it had the Online suffix, much like The Sims Online), released in 2009. Reuses assets from Most Wanted and Carbon.

GamesCom 2011 gameplay#

Watch on YouTubeOnly thing worth noting is that there was no waiting time before next spawn if you got Busted during a Team Pursuit.

GamesCom 2011 QnA#

Watch on YouTube

Scrapped Canyon#

During the "Ask Marc" interviews and the GamesCom chat it was revealed that the developer team wanted to add Canyons into the game, though none of that happened before the game's shutdown. A minimap of a Canyon did appear in the game files on June 28th, 2011 before being removed. It should be mentioned that the Eagle Canyon sign in Fortuna, near North Beliezza is likely copypasted over from NFS Carbon's map, without much significance.

Concept Art#

Nfswconpectart.png Nfsworldonlinebetarx7.png Nfswbetacharacter.png

Screenshots#

Nfswbeta2.png Nfswbeta3.png Nfswbeta4.png Nfswbeta5.png