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Need for Speed: Rivals

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This page details pre-release information and/or media for Need for Speed: Rivals.

To do:

  • Maybe explain the difference between the final version and Exclusive/Pre-release
  • Expand information in Vanilla DEBUG version category
  • Other images by Carlos Villarreal Kwasek could be of interest (augmented reality for example).

Before & During Pre-Alpha#

Early Development Pictures#

A picture of early game ideas for NFS Rivals before full development began

Tracker#

An early concept sketch of a Police pursuit technology that appeared only on July 1st, 2013 Build - Tracker. After using it, you could see the target AI racer on the map and know his location for a limited time. nfs-trackerdart-sketches.png

Racer Spikestrip#

An early concept sketch of Racer Spike Strip pursuit tech was supposed to have been implemented for the Racer side, but later during the development it got scrapped. As you can see, the Racer versions would have a different look than the Police version. NFS_SpikeStrip_Racer_Homemade_sketches.png

Title Screen Concepts#

There were 2 Title screen Concepts that in the end got unused,

Version 1:
Version 2:

Car Select/Event Info/Customization UI Early Concept#

- The top Left is one of the concepts for race-event loading screens. While the end game didn't incorporate loading screens or cinematics, these would've provided information regarding race prizes, race information such as route, and your Autolog rival to beat.

- The top right was a different concept Ghost considered for the "car selection" menu. It would've incorporated vertical scrolling with a quick blurb of each car's unique specs. The image in the center is the colorized detail of this concept, so it's likely it got quite far before Ghost moved towards to "dark-garage" dealership idea during the Alpha state of the game.

- The bottom right is about customization packages. You could purchase liveries (as we know it was finalized), modify wheels, suspension, spoilers, and license plates (also finalized into the game). Ghost Games was likely planning to incorporate more customization into Rivals, which, unfortunately, got scrapped. zrck7ppsxhb21.png

Frostbite PBR Look Dev#

"Whilst at Criterion before I started work on NFS:Rivals I was asked alongside Chris Bense to produce artwork in V-Ray to mimic the PBR workflow we would later integrate into Frostbite." ~Kevin Elliott Wilson

NFSRivalskevin-elliott-wilson-mbwfinal01.jpg NFSRivalskevin-elliott-wilson-mbwfinal02.jpg NFSRivalskevin-elliott-wilson-mbwfinal03.jpg

NFSRivalskevin-elliott-wilson-mbwfinal05.jpg NFSRivalskevin-elliott-wilson-mbw-terrain-05.jpg NFSRivalskevin-elliott-wilson-roadmarkingroundaboutarrowstest-01.jpg

NFSRivalskevin-elliott-wilson-roundabouttest-01.jpg NFSRivalskevin-elliott-wilson-skidpanwetnesstest03.jpg NFSRivalskevin-elliott-wilson-gulleytest01.jpg

NFSRivalskevin-elliott-wilson-asphalttest01.jpg NFSRivalskevin-elliott-wilson-brokenconcretetest-01.jpg NFSRivalskevin-elliott-wilson-galvanisedmetaltest01.jpg

NFSRivalskevin-elliott-wilson-manholecovergalvtrex-01.jpg NFSRivalskevin-elliott-wilson-manholecoverroundgreentest-01.jpg NFSRivalskevin-elliott-wilson-manholecoverrusty01test-01.jpg

Fake Social Media Logos Concept#

For cinematic story chapter videos, Traffic Watch and RNET were not used.

Career Overview Design Early Concept#

In the Rivals game files, you will find the following textures below, which also appear in the Concept image (Interestingly enough, there's also an image texture of the McLaren MP4-12C without Cop livery & Police lights). NFSRivalsProgressionWin32.png

Overwatch Logo & HUD Design Early Concept#

NFS_Rivals_OV_Early_Concept_2.jpg NFS_Rivals_OV_Early_Concept_HUD.jpg

Spikestrip Deploy Concept#

Possibly the first pictures to show the idea of spike strips dropping onto the road from the car.

Proof of Concept#

"Quality Prototype Proof of concept used to convince the team. Zbrush + Baking to Normal." ~Massimo Bongiorno (World Artist and Road Team leader During the Production of Need For Speed Rivals), massimo-bongiorno-48.png

(the first picture contains a prototype road which was supposed to be for the Desert areas, and the second for the Forest areas).

Other Roads Pictures#

Other Massimo road making pictures:

massimo-bongiorno-51-a_(DESERT_Center_Lines_Sculpt).jpg
DESERT Center Lines Sculpt‎

ㅤ ㅤ ㅤ ㅤ massimo-bongiorno-54_(FOREST_Secondary_Road_-_Off_Road_Icy_Mud).jpg
FOREST Secondary Road - Off Road Icy Mud

NFSRivalsmassimo-bongiorno-53SecondaryRoad_Sculpt_(FOREST_Off_Road_Mud).jpg
ㅤ ㅤ FOREST Secondary Road Sculpt - Off-Road Mud

massimo-bongiorno-desert-rendercontrast_(Texture_Without_Details_Nmap.).jpg
DESERT Texture Without Details Nmap

massimo-bongiorno-desert-sculpt_(Zbrush_Sculpt).jpg
DESERT Zbrush Sculpt

massimo-bongiorno-forest02-4k_(FOREST_Wet_Map_Detail).jpg
FOREST Wet Map Detailㅤ

ㅤ ㅤ ㅤ ㅤ massimo-bongiorno-forest-render-4k_(Forest_Surface_Without_Detail_NormalMap).jpg
FOREST Surface Without Detail NormalMap

massimo-bongiorno-forest-sculpt-copy_(Forest_Surface).jpg
FOREST Surfaceㅤㅤ ㅤ ㅤ

massimo-bongiorno-mountain-render-4k_(one_of_the_MOUNTAINS_road_texture_&_mesh).jpg
One of the MOUNTAINS road texture & mesh

massimo-bongiorno-mountain-sculpt_(Zbrush_Sculpt).jpg
MOUNTAINS Zbrush Sculpt

Terrain Mesh#

A first look at some of the terrain mesh in Last Stallion and Sun Valley Run

3581986_origRivals.png 732575_origRivals.png 9114777_origRivals.png

NFS Network Concepts#

Wire Frames Web#

NFSRivalsNTWRK_wireframes_web1.png NFSRivalsNTWRK_wireframes_web2.png NFSRivalsNTWRK_wireframes_web3.png

NFSRivalsNTWRK_wireframes_web4.png NFSRivalsNTWRK_wireframes_web5.png

Car Pages v4#

NFSRivalsNTWRK_Car_Pages1.png NFSRivalsNTWRK_Car_Pages2.png NFSRivalsNTWRK_Car_Pages3.png

NFSRivalsNTWRK_Car_Pages4.png NFSRivalsNTWRK_Car_Pages5.png NFSRivalsNTWRK_Car_Pages6.png

NFSRivalsNTWRK_Car_Pages7.png NFSRivalsNTWRK_Car_Pages8.png NFSRivalsNTWRK_Car_Pages9.png

NFSRivalsNTWRK_Car_Pages10.png NFSRivalsNTWRK_Car_Pages11.png NFSRivalsNTWRK_Car_Pages12.png

NFSRivalsNTWRK_Car_Pages13.png NFSRivalsNTWRK_Car_Pages14.png

OverWatch DRAFT v2#

NFSRivalsNTWRK_OW_Dsgndoc1.png NFSRivalsNTWRK_OW_Dsgndoc2.png NFSRivalsNTWRK_OW_Dsgndoc3.png

NFSRivalsNTWRK_OW_Dsgndoc4.png NFSRivalsNTWRK_OW_Dsgndoc5.png NFSRivalsNTWRK_OW_Dsgndoc6.png

NFSRivalsNTWRK_OW_Dsgndoc7.png NFSRivalsNTWRK_OW_Dsgndoc8.png NFSRivalsNTWRK_OW_Dsgndoc9.png

NFSRivalsNTWRK_OW_Dsgndoc10.png NFSRivalsNTWRK_OW_Dsgndoc11.png NFSRivalsNTWRK_OW_Dsgndoc12.png

NFSRivalsNTWRK_Car_Pages013.png NFSRivalsNTWRK_OW_Dsgndoc13.png NFSRivalsNTWRK_OW_Dsgndoc14.png

Playlist v2#

NFSRivalsNTWRK_Playlist1.png NFSRivalsNTWRK_Playlist2.png NFSRivalsNTWRK_Playlist3.png

NFSRivalsNTWRK_Playlist4.png NFSRivalsNTWRK_Playlist5.png NFSRivalsNTWRK_Playlist6.png

NFSRivalsNTWRK_Playlist7.png NFSRivalsNTWRK_Playlist8.png NFSRivalsNTWRK_Playlist9.png

NFSRivalsNTWRK_Playlist10.png NFSRivalsNTWRK_Playlist11.png

Other#

Brand Toolkit#

NFSrivals1BTK.png NFSR_logoBTK.png NFSR_toolkit2.png

NFSR_toolkit5.png NFSR_toolkit7.png NFSR_toolkit8.png

NFSR_toolkit13.png NFSR_toolkit15.png NFSR_toolkit17.png

NFSR_toolkit19.png NFSR_toolkit20.png NFSR_toolkit22.png

NFSR_toolkit27.png NFSR_toolkit29.png NFSR_toolkit30.png

NFSR_toolkit31.png NFSR_toolkit32.png NFSR_toolkit36.png

E3 (10th June, 2013)#

Videos#

Pictures#

More NFS Rivals E3 Pictures

NFSRivalsE3_n.png NFSRivalsE3_n2.png gregg-daly-nfsr01.png

gregg-daly-nfsr02.png NFSR09.jpg Image_need_for_speed_rivals-22273-2725_0004.png

screenshotRivalsE3_750_422.png screenshotRivalsE3_750_422_2.png 434297.png

3007561-2048x1225-wallpaper-abyss-need-for-speed-rivals.png nfsr-ferrari-f12berlinetta-drift-jpg-608905.jpg NFSRivalsmassimo-bongiorno-rain-4k.jpg

massimo-bongiorno-rain-2-4k.jpg 412011.png 416651.png

512477.png 472935.png 410921.png

NFSR12.png NFSRivalsE3_n3.png NFSRivalsE3_n4.png

RivalsE3_2596689730514160_n.png nsf_3.png ealexus40401e-nfsrivals44ed.png

RivalsE3GTR460718569_4019478234996809.png NFSRivalsE3AgeraRSHE_n.jpg

  • These pictures can be seen in the game when you click on the "Career Overview" button.

Unused Graphics#

Event Icon#

Event Warning#

In E3 there was a limited timer showing you when the event was available for you to join to play against AI racers and a real player when you were far away, as it automatically puts you in the race when you get close to the white narrows. 1st. Trailing slowly to the event 2nd. The ongoing race automatically made the player join, even if the race started seconds ago

BUSTED/WRECKED#

Busted and Wrecked Text Texture fonts were used in the E3 version of Rivals.
BustedTextureMappingAssetWin32.png

Game Title Picture Alpha/E3#

Instead of an animated intro game title like the retail version of NFS Rivals, only an image appeared in the E3 & Alpha version

Unused Sounds#

E3 COP COMPUTER

Description

Sound file

EMP Depleted

EMP Hit

EMP Locking On

SpikeStrip Depleted

SpikeStrip Deployed

SpikeStrip Hit

Tires Reinflating In 5,4,3,2,1

Vehicle Damage Critical

Vehicle Repaired

E3 RACER COMPUTER

Description

Sound file

EMP Depleted

EMP Hit

EMP Locking On

Tires Reinflating In 5,4,3,2,1

Turbo Depleted

Turbo Engaging

Turbo Engaging In 3,2,1

Vehicle Damage Critical

Vehicle Repaired

E3 RADIO

Description

Sound file

EMP Hit

SpikeStrip Depleted

SpikeStrip Deployed

SpikeStrip Hit

Turbo Depleted

Turbo Engaging

Turbo Engaging In 3,2,1

OTHER

Description

Sound file

Car Startup

E3 Transmission Low

E3 Transmission Medium

E3 Transmission High

Other#

E3 Stage that was used, made by Carlos Villarreal Kwasek

Gamescom (21st August, 2013)#

Videos#

Pictures#

Gamescom#

More NFS Rivals Gamescom pictures

claudio-clemente-145-nfsrivals-02.png massimo-bongiorno-22-4k.png massimo-bongiorno-18-4k-mixed.png

massimo-bongiorno-16-4k.png massimo-bongiorno-15-4k.png mnfs-need-for-speed-2013-09-28-need-for-speed-rivals-1.png

NFSRivalsGS_n.jpg nfs-need-for-speed-2013-09-28-need-for-speed-rivals-2.png NFSR15.png

Need-for-Speed-Rivals-1.png NFSR05.png NFSR14.png

58643e7d-f169-4134-819f-8ee88f1f62ed_rw_1920.png NFSRivalsmassimo-bongiorno-riverside-4k.jpg nfs-need-for-speed-2013-09-28-need-for-speed-rivals-1449391.png

gregg-daly-nfsr06.png gregg-daly-nfsr07.png gregg-daly-nfsr08.png

gregg-daly-nfsr09.png RivalsE3F12Conference9570184271.png RivalsE3GTRConference.png

nfsrstreetdogs-6575.png nfsrstreetdogs-6576.png nfsrstreetdogs-6585.png nfsrstreetdogs-6584.png

nfsrstreetdogs-6582.png nfsrstreetdogs-6577.png nfsrstreetdogs-6579.png nfsrstreetdogs-6580.png

Need_for_Speed-R-Gamescom_2013.png nfsrstreetdogs-6578.png nfsrstreetdogs-6613.png nfsrstreetdogs-6612.png

nfsrstreetdogs-6581.png 2013-06-12-dsc04573RivalsE3.png image_RivalsE3stream-22908-2725_0002.png news_gc_nfs_rivals_gameplay-1447.png

NOTE: E3 Build of Rivals also came back to Gamescom, available to play for the 2nd time, that's why some pictures are here. E3 Build videos with "Gamescom" title will still stay in the E3 category because there's no difference between those two, and to avoid confusion.

Community Day#

Community Day by EA

"[...] of course, we received another invitation from Electronic Arts to their Community Day. Along with five other community members, we were given the opportunity to hop into one of the sports cars parked in front of the south entrance of the exhibition halls and drive to the Nürburgring. The cars were an Aston Martin Rapide S, an Audi R8 Spider, a BMW M6 Coupe, and a Porsche 911 (991) Turbo. At the Nürburgring, we enjoyed delicious burgers thanks to the grill, before heading back to Cologne with a detour to the gas station and a hefty fuel bill."

nfsrstreetdogs-6591.png nfsrstreetdogs-6627.png nfsrstreetdogs-6624.png nfsrstreetdogs-6625.png nfsrstreetdogs-6628.png

nfsrstreetdogs-6586.png nfsrstreetdogs-6587.png nfsrstreetdogs-6592.png

nfsrstreetdogs-6593.png nfsrstreetdogs-6594.png nfsrstreetdogs-6595.png

nfsrstreetdogs-6596.png nfsrstreetdogs-6597.png nfsrstreetdogs-6598.png

nfsrstreetdogs-6599.png nfsrstreetdogs-6600.png nfsrstreetdogs-6614.png

nfsrstreetdogs-6615.png nfsrstreetdogs-6617.png nfsrstreetdogs-6618.png

nfsrstreetdogs-6619.png nfsrstreetdogs-6620.png nfsrstreetdogs-6621.png

nfsrstreetdogs-6622.png nfsrstreetdogs-6623.png nfsrstreetdogs-6626.png

nfsrstreetdogs-6629.png nfsrstreetdogs-6630.png nfsrstreetdogs-6631.png

nfsrstreetdogs-6632.png nfsrstreetdogs-6616.png nfsrstreetdogs-6607.png

Watch on YouTube

Unused Graphics#

2nd Racer Redview County license plate#

It was used as the second license plate texture in the Racers Hideout license plate personalization options (but on the September 2, 2013 Beta Build it was only a thumbnail of the second license plate option).

Pursuit Techs Beta Textures#

It was used as a Race event texture, Easydrive_Racer_01.png
or later on in developing the game, instead of being a Race event texture, it was then used as a "Head to Head" texture when you had to complete a speedlist with a Head to Head assignment.

Getaway#

It was used as an "Interceptor" Racer event texture

Player Profile#

Used for how much time you've played in racer & Cop. Photo of what it looked like in the garage

Trailers#

There were 2 NFS Rivals Trailers that were public on the official Need For Speed YT Channel, but years later were unlisted for some reason.

Need for Speed Rivals Teaser Trailer#

A Teaser that was the first ever to officially confirm the next installment of the Need For Speed franchise, was published on 23rd May 2013.

Need_for_Speed_Rivals_Teaser_Trailer_(Official).mp4_‎ NFSRivalsTeaserThumbnail.png

This teaser also exists outside of the official NFS channel, on the Official EA UK channel the teaser is still public, but instead of an edited thumbnail, they decided to add the same image to the video, but raw, and it starts with a PEGI rating message, not an ESRB one.

Need for Speed Rivals Teaser Trailer #2#

Supposedly, there was a second teaser for Need For Speed Rivals, however it has been removed from the official NFS YT channel and EA Channels. As of now this trailer has not been found yet. The proof of the 2nd Teaser Trailer existing is this single Facebook post.

Need for Speed Rivals 2015 Ford Mustang Gameplay Trailer#

A Trailer that was supposed to announce the free car DLC for the game, which is Ford Mustang GT 2015, was published on 13rd December 2013.

Need_for_Speed_Rivals_-_2015_Ford_Mustang_Gameplay.mp4_‎ NFSRivalsGT2015Thumbnail.png

Same situation as with the first Teaser Trailer.

If everyone to this day is still curious how come the 2015 car appeared in a 2013 game: “We worked closely with the development team at EA to provide them with engineering data for the new Mustang, several months before we showed it to the rest of the world,” said Mark Bentley, Ford product licensing manager. “Computer design models enabled the game developers to create an accurate representation of the new Mustang before it goes on sale.”

(Source: [https://gamingtrend.com/news/need-for-speed-rivals-gets-free-mustang-dlc/, Inc gamingtrend])

Additional Information for Teasers/Trailers/Promotions#

Here are a few sites that can interest you:
https://jamesricker.tumblr.com/post/51155872769/my-first-trailer-is-out-for-need-for-speed-rivals
https://mantas.work/Need-For-Speed-Rivals
https://news.softpedia.com/news/Need-for-Speed-Rivals-Partners-with-Gymkhana-6-Star-Ken-Block-394094.shtml
https://www.race-dezert.com/forum/threads/ken-block-announces-gymkhana-six-and-partnership-with-need-for-speed-rivals.215206/
https://youtu.be/AqILSzPl-B8?si=q7n22JsXZkdyN1Mw (Posted 7 days before the launch of Need For Speed Rivals)
NFSRivalsAvailableSite.jpg

One of the sites promoting the premiere of NFS Rivals.

Exclusive Access Gameplay#

Watch on YouTube

Watch on YouTube

Watch on YouTube

Pre-Release#

Watch on YouTube

Vanilla DEBUG version#

Watch on YouTube