This page details pre-release information and/or media for Monster Boy and the Cursed Kingdom.
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Development Timeline#
2014
- April 4 - Kickstarter page for "Flying Hamster II" launches.1
- April 5 - Game Atelier USA, LLC thanks backers and posts some history to Flying Hamster.2
- April 7 - Michiru Yamane joins the team as a music composer.3
- April 9 - Poll #1 is made to ask backers which platform they want the game to be on.4
- April 11 - Concept art of Goldseety, the main town hub of Flying Hamster II, is posted.5
- April 14 - Part 1 of concept art for Newton and his transformations, the protagonist of Flying Hamster II, is posted.6
- April 16 - Poll #1 is closed.7
- April 18 - Part 2 of concept art for Newton and his transformations is posted.8
- April 22 - A behind-the-scenes look at how the 2D graphics are drawn onto a 3D environment is released.9
- April 25 - The Kickstarter campaign for Flying Hamster II is cancelled after FDG Entertainment becomes a publisher.10
- May 4 - Funding period ends.
- July 10 - Development is going smoothly with FDG Entertainment being a publisher for the project.11
2015
- January 30 - Flying Hamster II becomes "Monster Boy And The Wizard Of Booze".12
2018
- December 5 - Monster Boy and the Cursed Kingdom releases on consoles.13
2019
- July 25 - Monster Boy and the Cursed Kingdom releases on PC.14
References#
- Kickstarter page↩︎
- Update #1 Thank you!↩︎
- Update #2 Legendary Castlevania music composer joins our team↩︎
- Update #3 First poll is now open↩︎
- Update #5 The central town of Goldseety↩︎
- Update #7 Newton's transformations (part 1/2)↩︎
- Update #9 Poll #1 is closed↩︎
- Update #10 Newton's transformations (part 2/2)↩︎
- Update #11 Graphic creation and tech↩︎
- Update #12 Kickstarter campaign is canceled, FDG Entertainment joins the adventure!↩︎
- Update #13 Flying Hamster II update↩︎
- Update #14 Introducing Monster Boy↩︎
- Update #15 Monster Boy is available on consoles↩︎
- Update #16 Monster Boy is now available on PC↩︎