This page details pre-release information and/or media for Grand Theft Auto: Liberty City Stories.
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Prerelease info about Liberty City Stories was surprisingly very minimal, despite having a decent number of changes during development.
The game received critical acclaim for being the first portable 3D Grand Theft Auto experience, eventually becoming the best-selling PlayStation Portable game of all time with eight million copies.
Developmental Timeline#
2003
- circa. Summer - After being selected by Sony for a PSP development kit, Rockstar begins work on a title for the system.1
2004
- Jul. - Oct. EA Games purchases Criterion games, where all future Renderware-developed games (which the previous three mainline entries were made with) were now only exclusive to EA for the time being. A completely new engine is made by Rockstar Leeds, based off from the old engine as of a result.
- Dec. 12 - The PlayStation Portable is released in Japan.
2005
- Jan. 10 - A Grand Theft Auto title is announced alongside Midnight Club 3: DUB Edition for the PSP. It was confirmed that the game would be set in Liberty City. 2
- May 18-20 - Liberty City Stories is shown off at E3, with a release slated for September.
- May 29 - The date of the earliest leaked build.
- Sep. 9 - A trailer for Liberty City Stories is released.
- Oct. 25 - Liberty City Stories is released in North America.
- Nov. 4 - Liberty City Stories is released in Europe.
2005#
January#
On January 10, Rockstar confirmed that a Grand Theft Auto title was in development for the PSP, which had not been released outside of Japan yet. Rockstar said the game would be set in Liberty City and was being developed by Rockstar Leeds, but further information was under wraps.
May#
E3 2005#
Liberty City Stories was unveiled, but little-to-no coverage was shown due to gameplay being behind closed doors.
Unsorted Screenshots#
Early Casual Outfit#
Toni's Casual Outfit was different in prerelease screenshots.
