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Counter-Strike: Condition Zero Deleted Scenes

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This page details pre-release information and/or media for Counter-Strike: Condition Zero Deleted Scenes.

After Gearbox Software were upset about that change of direction for the single-player mode, Valve decided to give the game to Ritual Entertainment, who decided to create more traditional single-player levels out of multiplayer maps that Gearbox made prior. The game was planned to have 20 single-player missions, but was cut down to 19 and later was released with only 12 out of the planned 19 missions, with 6 of the missions being added in later updates, making the number of missions 18.

See also: Counter-Strike: Condition Zero's pre-release page.

Screenshots#

Many of the pre-release screenshots from what would eventually release as Condition Zero: Deleted Scenes show the use of Half-Life assets as placeholders, with the most prominent being Half-Life's weapons.

Screenshots from Ritual Entertainment's now-defunct forums.

Renders#

(Source: Robert M. Atkins' portfolio - CS: CZ)

Video Interview with Doug Lombardi#

Intro#

Watch on YouTube

Gameplay#

  • At 1:32, an early main menu can be seen. This menu design was used for a monitor texture in the final game.

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Models#

  • The MP5 model uses placeholder textures.
  • At 2:02, an early weapon selection for Slot 5 can be seen, which includes the unused syringe gun.
  • Counter-Strike selection icons for existing weapons are used as placeholders.

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Singleplayer#

  • At this point in development, Counter-Strike 1.5 weapon models were being used as placeholders.

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Cut Mission#

One of the 19, or rather, 20 planned missions for this game involved the player gunning down various Terrorists in skyscrapers with an M60 and AWP from a helicopter, only known as "Death from Above". It was set in what looks to be New York during the day, mostly reusing the skybox from the Counter-Strike map Vertigo. Any other details about it are unknown.

Watch on YouTube