the cutting room mirror

Music Tracks

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This is a sub-page of Notes:Xenoblade Chronicles.

Filename Identification#

- Default Environmental Music

f01_loop - Hometown
f02_loop - Colony 9
f03_loop - Tephra Cave
f04_loop - Gaur Plain
f05_loop - Colony 6 - Ether Mine
f06_loop - Satorl Marsh
f07_loop - Forest of the Nopon
f08_loop - Frontier Village
(f09 missing, possibly was daytime bionis shoulder music)
f10_loop - Where the Ancestors Sleep
f11_loop - Eryth Sea
f12_loop - Alcamoth, Imperial Capital
f13_loop - Prison Island
f14_loop - Valak Mountain
f15_loop - Sword Valley
f16_loop - Galahad Fortress
f17_loop - The Fallen Land
f18_loop - Hidden Machina Village
f19_loop - Mechonis Field
f20_loop - Agniratha, Mechonis Capital
f21_loop - Central Factory
f22_loop - Bionis Interior (Carcass)
f23_loop - Colony 6 - Rebuilding / Restoration
f24_loop - Memory's End (Spacey Ambience Song)
f25_loop - In The Refugee Camp (Escape Boat Camping)
f26_loop - The End Lies Ahead (To The Final Battle, Prison Island)

- Non-Default Environmental Songs

a01_loop - Hometown
a02_loop - Colony 9
a03_loop - Gaur Plain
a04_loop - Satorl Marsh
a05_loop - Forest of the Nopon (Makna Forest)
a06_loop - Frontier Village
(a07 missing, possibly was nighttime bionis shoulder music)
a08_loop - Eryth Sea
a09_loop - Alcamoth, Imperial Capital
a10_loop - Valak Mountain
a11_loop - Sword Valley
a12_loop - The Fallen Land
(a13 missing, possibly a nighttime version of machina village?)
a14_loop - Agniratha, Mechonis Capital
a15_loop - Bionis Interior (Pulse)
a16_loop - Colony 6 - Silence
a17_loop - Colony 6 - Hope
a18_loop - Conoy 6 - Future 

- Combat Music

b01_loop - Time to Fight!
b02_loop - You Will Know Our Names
b03_loop - Mechanical Rhythm
(b04 missing, unsure why)
b05_loop - An Obstacle in Our Path
b06_loop - Zanza the Divine
b07_loop - The God Slaying Sword
b08_loop - Enemies Closing In
b09_loop - Visions of the Future
b10_loop - Searching Glance
b11_loop - Irregular Bound
b12_loop - Zanza's World
(b13 missing)
(b14 missing)
b15_loop - A Tragic Decision

- Cutscene Music

e01_a - Prologue A
e01_b - Prologue B
e02 - Main Theme (3:40)
e02_loop - Main Theme Loop (7:30)
e03 - Unfinished Business
e04 - Engage the Enemy
e05 - Bionis' Awakening
e06 - Ancient Mysteries
e07 - A Spiritual Place
e07_loop - A Spiritual Place Loop (5:29)
e08 - Epilogue
e09 - Memories
e09_loop - Memories Loop (6:11)
e10 - Everyday Life (2:12)
e10_loop - Everyday Life Loop (4:12)
e11 - Riki the Legendary Heropon
e11_loop - Riki the Legendary Heropon Loop (5:03)
e12_v1 - Reminiscence 
e12_v1_loop - Reminiscence Loop (6:13)
e12_v2 - Reminiscence (Music Box) 
e12_v2_loop - Reminiscence (Music Box) Loop (6:06)
e13 - A Friend On My Mind
e13_loop - A Friend On My Mind Loop (5:17)
e14 - Shulk and Fiora
e14_loop - Shulk and Fiora Loop (6:14)
e15 - Apprehension
e15_loop - Apprehension Loop (5:30)
e16 - Tension
e16_loop - Tension Loop (5:48)
e17 - Face
e17_loop - Face Loop
e18 - Disquiet -- The song that sounds like something banging in the wind
e18_loop - Disquiet Loop
e19 - Apprehension
e19_loop - Apprehension Looped
e20 - Crisis
e20_loop - Crisis Looped (3:42)
e21 - Egil's Theme (Anger, Darkness of the Heart)
e21_loop - Egil's Theme Looped (6:24)
e22 - Shadows Creeping
e22_loop - Shadows Creeping Looped (6:10)
e23_v1 - Intrigue (2:32)
e23_v1_loop - Intrigue Looped (5:14)
e23_v2 - Intrigue (v2) (2:48) -- Has more strings melody, more to it.
e23_v2_loop - Intrigue (v2) Looped (5:46)
e23_v3 - Intrigue (v3) (2:48) -- Has even more strings melody!
e23_v3_loop - Intriuge (v3) Looped (5:46)
e24 - Towering Shadow (Gigantic Silhouette)
e24_loop - Towering Shadow Looped (5:49)
e25 - Sorrow
e25_loop - Sorrow Looped (5:06)
e26_v1 - Once We Part Ways
e26_v1_loop - Once We Part Ways Loop (6:56)
e26_v2 - Thoughts Enshrined (While I Think)
e26_v2_loop - Thoughts Enshrined (6:52)
e27 - Regret
e27_loop - Regret Looped (5:15)
e28 - The Battle Is Upon Us (The Night Before the Decisive Battle)
e28_loop - The Battle Is Upon Us Looped (6:57)
e29 - Futures That Lie Ahead (To One's Own Future)
e29_loop - Futures That Lie Ahead Looped (6:50)
e30_v1 - Majesty (Grandeur) 
e30_v1_loop - Majesty Looped (7:22)
e30_v2 - Majesty (End-Game, Providence)
e31_v1 - Hope v1 (Unused Song) (3:18)
e31_v1_loop - Hope v2 Looped (6:46)
e31_v2 - Hope v2 (1:35)
e31_v2_loop - Hope v2 Looped (3:20)
e32 - Riki's Kindness (Riki's Tenderness)
e32_loop - Riki's Kindness Looped (4:50)
e33 - The Monado Awakens (0:35)
e34 - Urgency (1:11)
e34_loop - Urgency Loop (2:24)

- Achievement Jingles

j01 - Collectopaedia Line Completed
j02 - Collectopaedia Page Completed
j03 - New Objective Received
j04 - New Area Found
j05 - Secret Area Found

adx.pkb#

- Sound Effects/Jingles

adx0000 - finished a Collectopaedia line
adx0001 - finished a Collectopaedia page
adx0002 - new Location discovered
adx0003 - new Landmark discovered
adx0004 - new Secret Area discovered

- Area Themes

adx003a - Hometown (Night) -- (Colony 9 town theme)
adx003b - Colony 9 (Night) -- (Colony 9 surrounding area theme)
adx003c - Gaur Plain (Night)
adx003d - Satorl Marsh (Night)
adx003e - Forest of the Nopon (Night) -- (Makna Forest theme)
adx003f - Frontier Village (Night)
adx004a - Hometown -- (Colony 9 town theme)
adx004b - Colony 9 -- (Colony 9 surrounding area theme)
adx004c - Tephra Cave
adx004d - Gaur Plain
adx004e - Colony 6 - Ether Mine
adx004f - Satorl Marsh
adx005a - Hidden Machina Village
adx005b - Mechonis Field
adx005c - Agniratha, Mechonis Capital
adx005d - Central Factory
adx005e - Bionis' Interior (Carcasss) -- (early game Bionis' Interior theme)
adx005f - Colony 6 - Rebuilding -- (Colony 6 theme before all Reconstruction categories reach level 1[?])
adx0040 - Eryth Sea (Night)
adx0041 - Alcamoth, Imperial Capital (Night)
adx0042 - Valak Mountain (Night)
adx0043 - Sword Valley (Night)
adx0044 - The Fallen Land (Night) -- (Fallen Arm theme)
adx0045 - Agniratha, Mechonis Capital (Night)
adx0046 - Bionis' Interior (Pulse) -- (late game Bionis' Interior theme)
adx0047 - Colony 6 - Silence -- (Colony 6 theme after all Reconstruction categories reach level 1[?])
adx0048 - Colony 6 - Hope -- (Colony 6 theme after all Reconstruction categories reach level 3[?])
adx0049 - Colony 6 - Future -- (Colony 6 theme after all Reconstruction categories reach max level[?])
adx0050 - Forest of the Nopon -- (Makna Forest theme)
adx0051 - Frontier Village
adx0052 - Where the Ancestors Sleep -- (High Entia Tomb theme)
adx0053 - Eryth Sea
adx0054 - Alcamoth, Imperial Capital
adx0055 - Prison Island -- (early game Prison Island theme)
adx0056 - Valak Mountain
adx0057 - Sword Valley
adx0058 - Galahad Fortress
adx0059 - The Fallen Land -- (Fallen Arm theme)
adx0060 - Memory's End -- (Memory Space theme)
adx0061 - In the Refugee Camp
adx0062 - The End Lies Ahead -- (late game Prison Island theme)

- Battle Themes

adx0023 - Time to Fight! -- (Bionis standard battle theme)
adx0024 - You Will Know Our Names -- (Unique Monster battle theme)
adx0025 - Mechanical Rhythm -- (Mechonis standard battle theme)
adx0032 - Zanza the Divine -- (final boss battle theme)
adx0034 - Enemies Closing In -- ("fight going badly" battle theme)
adx0035 - Visions of the Future -- ("vision tag appeared" battle theme)
adx0036 - Hostile Gazes -- (Bionis "enemies aggro'd first" battle theme)
adx0037 - Irregular Bound -- (Mechonis "enemies aggro'd first" battle theme)
adx0038 - Zanza's World -- (Memory Space battle theme)
adx0039 - A Tragic Decision (Agniratha Yaldabaoth/Mechonis Core Zanza/Frenzied Bana battle theme)

- Cutscene-Exclusive Tracks

adx000a - A Spiritual Place
adx000b - Epilogue
adx000c - Memories
adx000d - Everyday Life 
adx000e - Riki the Legendary Heropon 
adx000f - A Friend on My Mind 
adx001a - Sorrow
adx001b - Regret
adx001c - The Battle Is Upon Us -- (ending is cut off)
adx001d - Futures That Lie Ahead
adx001e - Prologue A
adx000f - Prologue B
adx002a - Reminiscence
adx002b - Reminiscence (Music Box)
adx002c - Intrigue
adx002d - Intrigue -- (very similar to adx002c: more strings and less percussion)
adx002e - Intrigue -- (near-identical to adx002d: just has a little more strings near the end)
adx002f - An Obstacle in Our Path
adx0006 - Unfinished Business
adx006a - Apprehension
adx006b - Tension
adx006c - Face
adx006d - Disquiet
adx006e - Egil's Theme
adx006f - Crisis -- (ending is cut off)
adx0007 - Engage the Enemy
adx007c - Reminiscence
adx007d - Reminiscence (Music Box)
adx007e - Intrigue -- (identical audio to adx002c)
adx007f - Intrigue -- (identical audio to adx002d)
adx0008 - Bionis' Awakening
adx0009 - Ancient Mysteries
adx0010 - Shulk and Fiora
adx0011 - Apprehension -- (identical audio to adx006a)
adx0012 - Tension -- (identical audio to adx006b)
adx0013 - Face -- (identical audio to adx006c)
adx0014 - Disquiet -- (identical audio to adx006d)
adx0015 - Egil's Theme -- (identical audio to adx006e)
adx0016 - Crisis -- (very similar to adx006f but not identical: more "full/rich", doesn't cut off the ending)
adx0017 - Rage, Darkness of the Heart
adx0018 - Shadows Creeping
adx0019 - Towering Shadow
adx0020 - Riki's Kindness
adx0021 - The Monado Awakens
adx0022 - Impatience
adx0026 - Majesty
adx0027 - Majesty -- (shortened version)
adx0030 - Once We Part Ways
adx0031 - Thoughts Enshrined
adx0033 - The God-Slaying Sword
adx0064 - A Spiritual Place -- (identical audio to adx000a)
adx0065 - Memories -- (identical audio to adx000c)
adx0066 - Everyday Life -- (very similar to adx000d but not identical: more "full/rich")
adx0067 - Riki the Legendary Heropon -- (very similar to adx000e but not identical: more "full/rich")
adx0068 - A Friend on My Mind -- (very similar to adx000f but not identical: more "full/rich")
adx0069 - Shulk and Fiora -- (very similar to adx0010 but not identical: more "full/rich")
adx0070 - Rage, Darkness of the Heart -- (very similar to adx0017 but not identical: more "full/rich")
adx0071 - Shadows Creeping -- (identical audio to adx0018)
adx0072 - Towering Shadow -- (very similar to adx0019 but not identical: more "full/rich")
adx0073 - Sorrow -- (identical audio to adx001a)
adx0074 - Regret -- (identical audio to adx001b)
adx0075 - The Battle Is Upon Us -- (very similar to adx000d but not identical: ending isn't cut off)
adx0076 - Futures That Lie Ahead -- (identical audio to adx001d)
adx0077 - Riki's Kindness -- (very similar to adx0020 but not identical: more "full/rich")
adx0078 - Impatience -- (very similar to adx000d but not identical: less "full/rich", ending is cut off)
adx0079 - Majesty -- (identical audio to adx0026)
adx0080 - Intrigue -- (identical audio to adx002e)
adx0081 - Once We Part Ways -- (identical audio to adx0030)
adx0082 - Thoughts Enshrined -- (identical audio to adx0031)

- Other

adx0005 - Main Theme -- (title screen theme)
adx007a - Hope -- (unused song)
adx007b - Hope -- (shortened version, also unused)
adx0028 - Hope -- (identical audio to adx007a)
adx0029 - Hope -- (identical audio to adx007b)