This page contains notes for the game Titenic.
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This page or file is awaiting consideration for deletion. |
Enemy Origins#
As mentioned in the main page, most of this game's human enemies use downscaled and edited sprites from The Mask. It's not yet known whether any of the animal enemies use sprites from other games, but they certainly don't use sprites from The Mask as it doesn't have any animal enemies matching those found in Titenic.
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Enemy Name |
Image |
Game of Origin |
Original Enemy |
|---|---|---|---|
BOSS |
The Mask |
Most of his sprites are from Dorian Tyrel, the final boss of The Mask, though his intro animation and jumping and running sprites are taken from Stanley/The Mask, and edited to resemble his other sprites. |
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ANY |
Unknown |
Unknown |
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BOATER |
The Mask |
Burt, the mechanic enemy from level 2, "Streets of Edge City". His sprites have been edited to replace his mechanic's jumpsuit with a sailor's uniform, including the addition of a hat. |
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BIG HEAD |
The Mask |
The machine-gun-wielding thug from level 3, "Edge City Bank". |
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RAINBOW |
The Mask |
The pistol-wielding thug from level 7, "The Coco Bongo Club". |
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BOMB MAN |
The Mask |
The mad bomber from level 7, "The Coco Bongo Club". |
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PACO HEAD |
Unknown |
Unknown |
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FAT MAN |
The Mask |
The boss of level 3, "Edge City Bank". |
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KILLER |
The Mask |
The knife-wielding prisoner from level 5, "Edge City Jail House". His sprites have been heavily edited so that he wears a butcher's outfit instead of a striped prison jumpsuit. |
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COOKIER |
The Mask |
The baton-wielding prisoner from level 5, "Edge City Jail House". His sprites have been heavily edited so that he wears a chef's outfit instead of a striped prison jumpsuit, and his baton has been replaced with what appears to be a spatula. |
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MARY |
The Mask |
Mrs. Peenman, the boss of level 1, "Stanley's Apartment". |