the cutting room mirror

Titenic

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This page details development materials of Titenic.

While none of Titenic's developers are known to have spoken publicly about the game's development, certain aspects of its production can be gleaned from simple observation.

Enemy Origins#

For example, as mentioned in the main page, all but one of this game's human enemies use downscaled and edited sprites from The Mask, and at least one other enemy uses downscaled sprites from Earthworm Jim.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically:

  • Identify the sources of the unknown enemies.
  • The main page seems to imply that the animal enemies have names attached to them just like the human enemies, but doesn't give details. If they do indeed have internal names, they should be listed.

To do:

  • Is it necessary to have a column for images of the enemies' sprites? If so, the rest of that column needs to be filled out.
  • Should there be a column for images of the enemies' original sprites, for the sake of comparison?

Enemy Name

Image

Game of Origin

Original Enemy

BOSS

The Mask

Most of his sprites are from Dorian Tyrel, the final boss of The Mask, though his intro animation and jumping and running sprites are taken from Stanley/The Mask, and edited to resemble his other sprites.

ANY

Unknown

Unknown

BOATER

The Mask

Burt, the mechanic enemy from level 2, "Streets of Edge City". His sprites have been edited to replace his mechanic's jumpsuit with a sailor's uniform, including the addition of a hat.

BIG HEAD

The Mask

The machine gun-wielding thug from level 3, "Edge City Bank".

RAINBOW

It's not much of a "rainbow" if it's just green, is it?

The Mask

The pistol-wielding thug from level 7, "The Coco Bongo Club".

BOMB MAN

There's a man... there's a bomb... yep, this checks out.

The Mask

The mad bomber from level 7, "The Coco Bongo Club".

PACO HEAD

The Mask

The unarmed thug from level 2, "Streets of Edge City".

FAT MAN

The Mask

The boss of level 3, "Edge City Bank".

KILLER

The Mask

The knife-wielding prisoner from level 5, "Edge City Jail House". His sprites have been heavily edited so that he wears a butcher's outfit instead of a striped prison jumpsuit.

COOKIER

The Mask

The baton-wielding prisoner from level 5, "Edge City Jail House". His sprites have been heavily edited so that he wears a chef's outfit instead of a striped prison jumpsuit, and his baton has been replaced with what appears to be a spatula.

MARY

The Mask

Mrs. Peenman, the boss of level 1, "Stanley's Apartment".

Unknown (fish)

Earthworm Jim

The fish that Chuck, the boss of New Junk City, belches out. Specifically, it's based on their sprites from the Genesis version and Special Edition, as the SNES version gives them slightly different sprites which don't match the Titenic fish. Notably, the fish's sprites in Hummer Team's Earthworm Jim 3 are very similar, but they appear to have been entirely redrawn (or, perhaps more likely, re-traced from the original sprites) between games.

Unknown (rat)

Unknown

Unknown

Unknown (bat)

Unknown

Unknown

Unknown (octopus)

Unknown

Unknown

Unknown (snake)

Unknown

Unknown

Unknown (chicken)

Unknown

Unknown

Unknown (unused lizard)

Unknown

Unknown