This page contains notes for the game The Sims 2: Castaway (PlayStation Portable).
Developer Options#
Below is a list of all developer options left within the game, along with the provided descriptions, and the address the option is at.
Option Name |
Option Description |
Address |
|---|---|---|
skip_assert_waitforbutton |
If enabled will skip the WaitForButton code when ASSERTS occur |
08c46940 |
skip_startup_movies |
If enabled the intro and maxis logo movies won't be played |
08c46974 |
skip_intro_movie |
If enabled the intro movie won't be played |
08c46975 |
skip_maxis_logo |
If enabled the maxis logo won't be played |
08c46976 |
skip_start_screen |
If enabled the start screen won't be shown |
08c46977 |
skip_lot_intro |
If enabled the lot intro camera and thought balloons won't be played |
08c46978 |
dont_check_savegame_version |
If enabled the savegame version check is ignored |
08c4692c |
enable_anim_preload_checks |
If this cheat is enabled it will check if animations have been preloaded before attempting to play it. |
08c4692b |
enable_hdd_support |
Enable hdd support |
08c4693b |
enable_build_past_fire_code |
If enabled can build without regard to fire code |
08c4693f |
enable_override |
If enabled will allow the usage of the the resource file (.r files) |
08c4694f |
force_sync_head_revision_qdata |
If set it forces the head revision qdata to be used |
08c46973 |
enable_profiling |
Enable in-game profiling (must be compiled in or this will get ignored) |
08c06314 |
enable_new_main_menu |
Use the new "random" TSC6 main menu |
08c46968 |
juice_disable |
Disables Juice to allow a faster game startup time. Information will not be collected by Juice when turned off. |
08c46979 |
enable_3d_wall_fade |
If enabled the 3d wall fade system is used instead of 2d system |
08c4692d |
disable_object_highlighting |
If set object highlighting is disabled |
08c46933 |
enable_flash_bounding_boxes |
Enable colored bounding boxes used by flash text |
08c46938 |
enable_uneven_terrain |
If enabled, don't draw tiles, walk/place on uneven terrain |
08c46957 |
enable_ik |
If enabled, it would allow IK to work |
08c46958 |
disable_additional_raycasting |
If enabled, additional rays will be cast to keep sim's feet along slope of terrain |
08c46959 |
enable_midlot_fade_flags |
Enable midlot fade flags. |
08c4695a |
disable_pet_wants_balloons |
If enabled allow pets to have a wants panel in HUD |
08c46951 |
enable_modal_dialog_timeout |
Used to let modal dialogs timeout for autotesting. |
08c46932 |
disable_edith_dialogs |
If set edith dialogs are disabled |
08c46931 |
enable_ignore_crafting_requirements |
If enabled crafting items uses no requirements |
08bec421 |
enable_ignore_crafting_resources |
If enabled crafting items uses no resources |
08bec422 |
enable_show_all_plans |
If enabled all plans are visible |
08bec420 |
mux_win32_emulates_xbox_buttons |
Enable for Win32 build to use Xbox button images |
08c46935 |
mux_win32_emulates_ngc_buttons |
Enable for Win32 build to use NGC button images |
08c46936 |
mux_win32_emulates_ps2asia_buttons |
Enable for Win32 build to use PS2 Asia button images |
08c46937 |
enable_apt_debugger |
Enable AptDebugger |
08c4693a |
enable_player_selectable_pets |
If enabled allow pets to be selectable by the player |
08c46952 |
default_vibration_off |
If enabled will disable vibration by default |
08c46941 |
enable_all_interactors |
If enabled cycle btwn all 3 interactors. Direct, Ray(2d), Sim(beam) |
08c46950 |
enable_free_items |
If enabled all items don't cost any money when bought |
08c4695b |
show_selector_names |
If true, the build buy dialog shows selector names |
08c4695c |
enable_all_objects_moveable |
If enabled all objects can be moved |
08c4695e |
ignore_damage |
If enabled, damage to objects and Sims is ignored |
08c46960 |
disable_passive_influence |
Turns off all passive influence motives including MFJH. |
08c46953 |
disable_PI_MFJH |
Disables Mobile Fonts of Joy and Happiness Passive Influence effect. |
08c46954 |
disable_PI_AllButMFJH |
This turns off passive influence for everything EXCEPT MFJH. |
08c46955 |
enable_sound |
If set enables sound. Otherwise sound is turned off |
08c46972 |
skip_to_lot |
if not 255 then skip mainmenu & cas and go straight into lot (1..16) specified (alw050607 - I don't think this still works |
08c4693c |
override_ngh_tutorial_stage |
Used to override the tutorial stage value in the ngh file |
08c46928 |
override_ngh_tutorial_house |
Used to override the tutorial house number in the ngh file |
08c46929 |
enable_all_lots_on_map |
Enable all lots for transport on pause menu map |
08c46934 |
sequence_lots |
If enabled will transition lots after spending a random amount of time on each |
08c46942 |
sequence_lots_min_sec |
minimum time on sequenced lot (in secs.) |
08c46944 |
sequence_lots_max_sec |
maximum time on sequenced lot (in secs.) |
08c46948 |
sequence_lots_ff |
If enabled will fast forward during in-lot time of sequencing lots |
08c4694c |
show_missing_assets |
If enabled, notifications of missing assets will be shown on-screen. |
08c4694e |
show_fire_code_values |
Show the fire code values in the fire code violation dialog |
08c4697a |
enable_display_anim_names |
Used to display the current animations being played. Warning: doesn't work on ps2 currently |
08c4692a |
enable_character_diagnotics |
Used to display diagnostic information on the current sim |
08c4693e |
display_text_boundaries |
Used to highlight the boundaries on the TV where text can't touch |
08c4692f |
display_motive_values |
If enabled motive values are displayed as numbers |
08c46930 |
enable_flash_debug_messages |
Enable flash debug messages to output window |
08c46939 |
wants_and_fears_log_autocapture |
Wants and Fears CUI log will automatically capture to a file |
08c4693d |
motive_delta_logging |
Turns on Set Motive logging for Selected Sim. |
08c46956 |
tree_sim_prim_profiling_on |
Remembers and toggles Tree Sim primitive profiling on or off. Can also be set from the Edith Testing dialog. |
08bec314 |
tree_sim_prim_threshhold |
Sets the time in ms before a prim Trace is triggered. Can also be set from the Edith Testing dialog. |
08bec318 |
tree_sim_tick_threshold |
Sets the time in ms before a tick Trace is triggered. Can also be set from the Edith Testing dialog. |
08bec31c |
tree_sim_prim_trace_only |
Edith Only: Signals Edith to trace only, not Treeassert. Can also be set from the Edith Testing dialog. |
08bec320 |
number_prims_per_tick_before_error |
Number of primitives a single object can execute in a tick before we consider it an error. Used to track large loops. |
08bec312 |
use_scaled_interaction_choices |
Turns on smart range adjustments for sims. When in good mood, picks from top 10 choices. When in bad mood, picks from the top few. |
08bec391 |
dump_person_interaction_scores |
Causes the Simulator to output TFBA scoring and Sim Motives to the output window. |
08bec392 |
dump_person_interaction_count |
Dumps the #n top scores for the Sim to the window. |
08bec394 |
display_performance_metrics |
Used to display the fps and cpu. |
08c4692e |
enable_clothing_catalog |
If enabled the CAS has all the clothing in the game available |
08c4695d |
enable_cas_extra_debug_info |
enable the availability of extra CAS debugging info, including the L1 debug menu. |
08c4696c |
display_game_assets_in_cas |
For debugging in-game assets in CAS |
08c46971 |
enable_cas_tweak_ui |
Accept values from CAS Tweak UI (for lighting and such) Turn off when out of development phase. |
08c4696d |
enable_sim_npc_editing |
If true, NPC configuration options will be available in CAS. |
08c4696a |
enable_cas_icon_editing |
If true, Icon configuration options will be available in CAS. |
08c4696b |
disable_shower_curtain |
disables the shower curtain |
08c4696e |
force_auto_skin_change |
If enabled, the Sim will randomly change skin continuously |
08c4694d |
enable_cas |
Enable Create-A-Sim -- old Create-A-Roommate |
08c4696f |
disable_slide_show |
Disable the slideshow after CAS |
08c46970 |
enable_default_as_male |
If enabled CAS starts of with a male character as default |
08c46969 |