v0.1.1096 Alpha
Exported Project Files#
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To do:
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This build is immensely unfinished, lacking new bosses and environments.
ProjectSettings#
Project settings. Contains 2 files:
- EditorSettings - Unity Editor Settings.
- ProjectVersion.txt - Unity project version. Reads out as
m_EditorVersion: 2019.3.4f1.
Packages#
Contains information about packages.
- manifest.json - The good old manifest file. Has multiple dependencies.
Assets#
Contains project assets.
TEMP_Data#
Temporary data.
- Runner - It is different from the one used in the "Content" folder.
- Playgrounds - Unknown what it is used for. The file's content indicates that that it is used for testing. Opening the file would reveal a Playground stage.
- RampContent - Contains a folder known as "RampOutput".
- RampOutput - Contains prefabs, and data for Ramps and platforms with various sizes. Meshes for ramps and platforms, can be found at "Meshes"
Content#
- Database - Game database
- Game - Contains another folder named "UI".
- Meta - Self-explanatory.
- PerformanceTierDetectorData - Data for a Performance/Device detector
- Runner - Contains models for characters and stuff.
- Characters - Characters.
- Base - Models reserved for the Chicken Coop feature. In the 0.7.9230 version, it is moved to another folder.
- Bosses - A assortment of bosses. These are:
- Dingodile
- Nitrus Brio - Nitrus Brio's monster form from Crash Bandicoot 1.
- Scorporilla - Scorporilla from Crash of the Titans.
- Enemies - A assortment of enemies. These are:
- prefab_buzzsawTurtle
- prefab_buzzsawTurtle_alongSpline
- prefab_dropDown_spider_moving
- prefab_dropDown_spider_still
- prefab_dropDown_spider_araknid_minion
- Minibosses - Contains an assortment of minibosses. These are:
- Ant
- Araknid
- Crab
- Playable - Playable characters
- AkuAku - Aku-Aku. Is a powerup/mask, not really a playable character.
- Crash - Crash Bandicoot.
- Coco - Coco Bandicoot.
- Props - Character proportions.
- Environment - Environments. These include:
- WumpaIsland - Wumpa Island. Contains 3 stages, though Dino Might! is not present at this point.:
- Turtle Woods
- Temple Ruins
- Lost City
- WumpaIsland - Wumpa Island. Contains 3 stages, though Dino Might! is not present at this point.:
- Characters - Characters.
- Scenes - Scenes.
- Run
- Meta
- LevelSelect - Level Select Menu.
- SerializedLevels - Self-explanatory
- Shared - Self-explanatory.
v0.7.9230
Auxiliary Files#
- path_id_map - Path IDS. Ends at offset 0012DA30 in HxD
Exported Project Files#
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To do:
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ProjectSettings#
Project settings. Contains 2 files:
- EditorSettings - Unity Editor Settings.
- ProjectVersion.txt - Unity project version. Reads out as
m_EditorVersion: 2019.4.15f1.
Packages#
Contains information about packages.
- manifest.json - The good old manifest file. Has multiple dependencies.
Assets#
Contains project assets.
__hex_experiments#
Contains parts on what appears to be "HEX Experiments"
- uv_checkers_right_even.mat - Material file for an UV Checker.
Font#
Contains 6 Fonts.
Cubemap#
Contains image files for cube maps.
Texture2D#
Contains data for textures. Nothing else.
Content#
The most important folder,
- LiveOps - Live Options, including season data.
- DragonsOrder - Dragon's Order event. Graphics could be found at Texture2D/sactx-1024x2048-ETC2-DragonsOrderAtlas-ce570a04.png
- Season - the Seasons tab, which includes the so-called soft-launch season and a example season used for testing.
- Cosmetics - Player cosmetics for Crash and Coco. Also referred to as "costumes"
- Crash90s and Coco90s
- CrashBiker and CocoBiker
- CocoBlue and CrashBlueHyena - The "Crash Blue Hyena" skin can be obtainable by pre-registering the game.
- CocoBubblegum and CrashBubblegum
- CocoDragon and CrashDragon
- CocoLynx
- CocoNina
- CocoNitro and CrashNitro
- CocoPunk and CrashPunk
- CocoRetroSpace and CrashRetroSpace
- CocoVelo and CrashVelo
- CrashShiba
- CrashSkunk
- Common - Unknown.
- Database - Unknown. Contains data for skin icons, which contains another unreleased skin known as "costume_crash_martialarts" and "costume_coco_martialarts".
- Database - Game database
- Game - Contains another folder named "UI".
- Meta - Self-explanatory.
- PerformanceTierDetectorData - Data for a Performance/Device detector
- Runner - Contains models for characters and stuff.
- Characters - Characters.
- Bosses - A assortment of bosses with Oxide, Nitro, Inferno, Frosty variants. These are:
- Dingodile - The old version of Dingodile seen in Alpha Versions of the game. He can be placed in-game via editing, but can be seen in v0.1.1096 version of the game. Possibly used as reference for the new Dingodile version.
- Dingodile V2 - The current version of Dingodile.
- N. Gin (Mech) - N. Gin's Mech from Crash Bandicoot 2.
- Fake Crash - Fake Crash from Crash Bandicoot 3.
- Mr. Crumb
- Neo Cortex
- Nina Cortex
- Nitrus Brio - Nitrus Brio's monster form from Crash Bandicoot 1.
- Robot Neo Cortex - Robot version of Dr. Neo Cortex.
- Scorporilla - Scorporilla from Crash of the Titans.
- Uka-Uka - Cortex's mask.
- N. Trance - N. Trance from Crash Bandicoot 2: N. Tranced.
- BossList - A list of bosses with their IDs.
- Enemies - A assortment of enemies. These are:
- prefab_blob_moving
- prefab_blob_sidestep
- prefab_buzzsawTurtle
- prefab_buzzsawTurtle_alongSpline
- prefab_dropDown_spider_moving
- prefab_dropDown_spider_still
- prefab_penguin
- prefab_scrubber
- prefab_venus_fly_trap
- Minibosses - Contains an assortment of minibosses with Oxide, Nitro, Inferno, Frosty variants. These are:
- Ant
- Araknid
- Crab
- Lab Assistant - Lab Assistant from all 3 Crash Bandicoot games.
- Lo-Lo (Air mask) - Elemental mask from Crash Bandicoot: The Wrath of the Cortex.
- Py-Ro (Fire mask) - Elemental mask from Crash Bandicoot: The Wrath of the Cortex.
- Rok-ko (Land mask) - Elemental mask from Crash Bandicoot: The Wrath of the Cortex.
- Wa-Wa (Water mask) - Elemental mask from Crash Bandicoot: The Wrath of the Cortex.
- Playable - Playable characters
- AkuAku - Aku-Aku. Is a powerup/mask, not really a playable character.
- Crash - Crash Bandicoot.
- Coco - Coco Bandicoot.
- Props - Character proportions.
- Bosses - A assortment of bosses with Oxide, Nitro, Inferno, Frosty variants. These are:
- Environment - Environments. These include:
- WumpaIsland - Wumpa Island. Contains 4 stages:
- Turtle Woods
- Temple Ruins
- Lost City
- Dino Might!
- NsanityIsland - N. Sanity Island. Contains 1 stage:
- Great Gate
- IceWarpIsland - Ice Warp Island. Contains 4 stages:
- Snow Go
- Sewer or Later
- Lab
- Bear It
- WumpaIsland - Wumpa Island. Contains 4 stages:
- Characters - Characters.
- Scenes - Self-explanatory.
- SerializedLevels - Self-explanatory
- Shared - Self-explanatory.
- TeamRuns - Contains data for a game mode known as "Team Runs".
- TextMesh Pro - contains data for 2D text and 3D text.