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Prerelease:Terraria

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This page contains notes for the game Prerelease:Terraria.

Pre-1.0 Changelog#

Re-Logic had a list of changes12 prior to 1.0's release, which are in order from descending to ascending.

Version

Date of Update

Additions Summary

0.1

January, 2011

  • Dirt
  • Stone
  • Trees
  • Basic Tools and Wooden Weapons
  • Clouds
  • Tooltips
  • Mushrooms
  • Damage Numbers
  • Splitting Stacks
  • FPS Meter

0.2

January, 2011

  • Netplay
  • Netplay Supplement: Player Name/HP on Mouseover
  • Netplay Supplement: Tile Syncing, Item Syncing, Door Syncing and Health Syncing
  • Netplay Supplement: Local Sounds, and Sound Fading
  • Netplay Supplement: Enemies Syncing
  • Netplay Supplement: Built in Chat / Chat Bubbles
  • Customized Character Creation
  • Accessory Slots
  • Item Name Colors (Based on Rarity/Worth)
  • Forge / Alchemy Station / Workbench / Anvil
  • Clock Accessory (Tells you time of day)
  • Tables and Chairs
  • Depth Meter Accessory (Coordinates)
  • Wooden Platforms
  • Regrowing / New Growth Trees.
  • Limited character names to a size of 16 characters long and world names to 20 characters long.
  • Demon Eye Enemy / Drop Lenses
  • Zombie|Zombies / Break Open Doors
  • Goggles
  • Removed ability to attack through walls.
  • Bows, Arrows and Flaming Arrows / Shurikens
  • Eye of Cthulhu
  • Special Drops from Bosses
  • PVP (Must set PVP swords to 'crossed' to harm other players with PVP swords crossed as well.)

0.3

January, 2011

  • Chests (Placeable Storage Container)
  • Mouse Color Setting
  • Magic Mirror (Warps you to the original Spawn point.)
  • Stars at Night
  • Falling Damage
  • Unholy Arrows
  • Boomerang
  • Cloud in a Bottle (Double Jump), Hermes Boots (Speed)
  • Random Spawn Chest|Chests with Items
  • Corrupt Grass
  • Dropped 1 Heart Recovery Items from Enemies.
  • Chasms / Evil Areas / Ebonstone / Eater of Souls Enemy
  • Sunflowers
  • Grass Seeds
  • Demon Altars
  • Vile Mushrooms
  • Caverns New Background.
  • Starfury Sword (Requires Fallen Stars)
  • Vilethorn

0.3.5

February, 2011

  • Worms / Worm Tooth / Rotten Chunk
  • Purification Powder
  • Vile Powder
  • Eater of Worlds Boss
  • Ammo Stacks to 250 now.
  • Server Passwords
  • Currency / Auto Updates to Higher Worth Currency
  • Mother Slime
  • Copper, Iron, Silver, and Gold armor
  • Grappling Hook (10 Shadow Scales, 3 Iron Chains)
  • Piggy Bank
  • Smashable Pots
  • Armored Helmets
  • Mining Helmet

0.4

February, 2011

  • The Merchant
  • Wood Walls, Wood Blocks, (Wood scaffolds now require crafting before placement and are called planks.)
  • The Nurse
  • Musket and Guns.
  • Nightmare Pickaxe, The Breaker, Shadow armor
  • Thorny Bushes
  • Arms Dealer (Sells Flintlock Pistol, Ammo and Minishark.)
  • Colored Messages, System = Yellow, Death = Red, Boss Kill = Purple, Blue = NPCs Arrival, Green = World Events.
  • /Playing Command
  • Dryad (Sells plants, seeds, and purification powder)
  • Chandeliers
  • Placeable Candles
  • Mana Potions
  • Mana Meter (Blue Stars)
  • Goblin Enemies / Invading Armies

0.5

February, 2011

  • Dirt Rod
  • Flower of Fire
  • Space Gun
  • Magic Missile
  • Meteorites
  • Fire Imp Enemy
  • Guide NPC
  • Volcano (Previously the Fiery Greatsword prior to 1.4.4)
  • Molten Pickaxe
  • Meteor Armor
  • Skeletons
  • Flamarang
  • Clay
  • Bricks (Stone and Clay, Wall and Block versions)
  • Mountain Caves
  • Floating Islands
  • Rocket Boots
  • Spikes
  • Clusters of Mushrooms and Flowers
  • Tall Trees

0.5.5

March, 2011

  • Water Candle (Increase enemies spawn around you)
  • Books
  • Bones / Necro Armor / Throwable Bones
  • Cobwebs
  • Cursed Skulls (Previously Burning Skulls prior to 1.0.5)
  • Water Bolt
  • Harpoon
  • Spike Ball
  • Muramasa
  • Skeletron
  • Coin Slots
  • 2 more Accessory slots
  • Demolitionist

0.6

March, 2011

  • PvP teams, PvE Groups.
  • /p (party talk) and /me (emote) commands
  • Day Theme Music
  • Other Player Locations (only for teams).
  • Sand
  • Glass
  • Signs
  • Water
  • Lava
  • Underworld Layer
  • Ash Block
  • Hellstone
  • Bone Serpent
  • Obsidian

0.6.5

April, 2011

  • Underground Jungle
  • Glowing Mushrooms
  • Various Gems (Emeralds, Topaz, Etc)
  • Man-Eaters
  • Flippers
  • Ivy Whip
  • Breathing Reed
  • Blade of Grass
  • Thorn Chakram
  • Boss Theme

0.7

April 19, 2011

User Interface

  • Added volume control options in the settings menu
  • Added Hide/Show User Interface Button, F11

Items

  • Added Obsidian Blocks
  • Added Obsidian Skull
  • Added Wooden Hammer
  • Added Glow Grass and Jungle Grass seeds.

NPCS

  • NPCS are now attracted to homes built underground.
  • NPCS will now only open and pass through a door 10% of the time. At night, they will always go inside to safety.

Enemies

  • Spawn Rates have been adjusted.

0.7.1

April 30, 2011

Items

  • Added Star Cannon - Created with a Minishark, 20 Meteorite Bars, and 5 Fallen Stars
  • Added Phaseblades - Created with 20 Meteorite Bars and 10 Gems(for color)
  • Added Buckets - Created with 3 Iron Bars.
  • Added Jungle Rose - Used to craft Jungle items.
  • Added Meteor Hamaxe - Crafted with 35 Meteorite Bars.
  • Added Stingers - Dropped from Hornets
  • Added Vine - 20 % chance to drop from Man-Eaters
  • Ivy Whip is now craftable - Requires 1 Grappling Hook, 30 Jungle Roses, and 3 Vines
  • Blade of Grass is now craftable - Requires Silver Broadsword, 30 Jungle Roses, and 20 Stingers
  • Thorn Chakram is now craftable - Requires 40 Jungle Roses, and 30 Stingers

Misc

  • Added custom controls.
  • Added throw item key.
  • Added parallax scrolling. (Option in settings)

Bug Fixes

  • Fixed a bug that caused water to stop moving when it shouldn't
  • Fixed a NPC spawning bug

0.7.2

May 1, 2011

Items

  • Added Feral Claws (10% melee speed) - Found in Jungle Chests
  • Added Anklet of the Wind (10% movement speed) - Found in Jungle Chests
  • Added Staff of Regrowth (grows grass on dirt tiles) - Found in Jungle Chests
  • Added Hellstone Brick - Created with Hellstone and Stone Block
  • Potions now require two lesser potions and only make 1
  • Added Whoopie Cushion - Rare drop from Giant Worm
  • Added Shackle - Rare drop from zombies
  • Star Cannon now does 75 damage, but the stars are no longer recollect-able.

Misc

  • Added Jungle chests that spawn in gold brick gazebos
  • You can only sell things to vendors by clicking on the empty boxes
  • Smashing 3 Shadow Orbs will now summon an Eater of Worlds
  • Smashing a Shadow Orb now only has a 50% chance to spawn a meteor
  • Monster spawn rate around friendly NPC has been reduce
  • World spawn can no longer be underground

Underworld

  • Added Hell Houses in the Underworld
  • Increased Pot Spawn rate in the Underworld

NPCs

  • Added the Rare Pink Slime that drops 1 gold coin.
  • Only Green Slimes will spawn near the player spawn point.
  • Purple Slimes must be 8 screen lengths from the player spawn point to spawn.

0.7.3

May 2, 2011

Items

  • Added the Molten Hamaxe
  • Added Flamelash - Magic Missile style item found in the Underworld
  • Unholy Arrows can now be crafted with an arrow and a worm tooth.
  • Hellstone Bar is now craftable - Requires 6 Hellstone and 2 Obsidian
  • Added Phoenix Blaster - Underworld Handgun
  • Added Sunfury - Underworld flail
  • Added Hellforges that are used to create Hellstone Bars - Spawned in Hell Houses
  • Added Clay Pots that grow flowers - Created with 6 clay at furnace.
  • Added Nature's Gift - A flower that grows rarely in the Jungle. Equip to start with max life and mana after death.
  • "Shiney Red Balloon" is now Shiny Red Balloon.

Misc

  • The player drops all money on death
  • Epic trees now grow to a max of 30 tiles, instead of 50
  • Acorns drop chance is reduced to 50%
  • There is now a red X that shows items on cool down.
  • Friendly NPC moves smoothly.
  • Player files are now encrypted. Character wipe imminent.
  • Lets do a world wipe while we're at it!
  • Player file is now saved on death.
  • FPS Toggle is now F12

'Bug Fixes

  • Fixed a bug that would cause clients to get stuck at "Receiving Client Data"

Multiplayer

  • Greatly optimized server speed when connections are maxed out.

0.7.4

May 3, 2011

NPCs

  • Fixed NPC sprites

Items

  • Shuriken does less damage
  • Metal ores now have a sell price
  • Item rarity has been set. (copper/iron/silver/gold) (demonite/meteorite) (dungeon/underground jungle/underworld)
  • Added Silk - Crafted from 10 webs
  • Added Beds - Crafted from 15 wood and 5 silk
  • Whoopie Cushion drop chance has been lowered
  • Beds now set spawn point by right clicking them. They have to be in a house.

Enemies

  • Mother Slime does more damage

Misc

  • Started adding new player sprites (Armor doesn't show for now)
  • Added some extensive error handling. Multiplayer should be more stable.

0.7.5

May 4, 2011

  • Hellforge now works like a regular forge
  • Added new player hair sprites
  • Adjusted pricing for bars, ore, aQQnd gems
  • Added Restoration Potion and Lesser Restoration Potion (Heal Life and Mana) - Crafted from mana and healing potions
  • Potions now only stack to 20
  • Potion cooldown has been increased to 15 seconds
  • Meteorites won't fall within 10% of the spawn point
  • Meteorites now have a max limit
  • Blood moon only happens if a player on the server has 6 or more hearts
  • If the Eye of Cthulhu has never been defeated, and any player has over 10 hearts, there is a 1 in 3 chance he will appear at night.
  • Dead NPCs only drop Hearts and Stars if the player needs them.
  • All Bows and Arrows have received a slight damage increase.
  • Eye of Cthulhu's defense was raised, but his max health was lower
  • Eye of Cthulhu new flees when all players are dead.

0.7.6

May 6, 2011

  • Musket Balls do more damage
  • Musket does more damage
  • Flintlock Pistol does more damage
  • Devourers have less life and do slightly less damage
  • Pricing for demonite and meteorite has been adjusted
  • Meteor Heads have been tweaked and no longer drop meteorite
  • Pots no longer drop shurikens, and only drop hearts and stars if the player needs them
  • Goblins now have less life and defense
  • Shadow armor has higher defense and increases attack speed by 10%
  • Meteorite armor has less defense
  • Space gun has been weakend all around

0.7.7

May 7, 2011

  • Finished the player sprites
  • Added game protection

0.7.8

May 8, 2011

  • Added all armor graphics.
  • Added cobalt and molten armor.
  • Fixed a bug with players announcing their death on multiplayer.
  • Fixed a bug with player gibs after death.
  • Wooden arrows now require 1 stone and 1 wood to craft 5.
  • Natures gift now has a 1 in 1000 chance of growing.
  • Jungle rose now only has a 50% chance of dropping from jungle roses.
  • Jungle chest spawn rate during world gen has been lowered.
  • Phaseblades now do 21 damage. (increase of 2)

0.7.9

May 10, 2011

  • Added intro theme.
  • Updated gore for the new NPCs and monsters.
  • Updated artwork for some items.

0.9.1

May 10, 2011

  • Lots of minor balance changes.
  • Jungle enemies are more difficult.
  • Jungle and hell items have been balanced.
  • Hellstone armor is craftable.
  • Phoenix blaster is craftable with a handgun and hellstone.
  • Demon Alters now glow.
  • Cobalt (AKA now Jungle) and Hellstone armor now have correct stats and set bonuses.
  • Dungeon items have been balanced.
  • Gold now only generates on floating islands and in the stone layer.

0.9.2

May 11, 2011

  • Steam integration has begun
  • Gold and silver bars require 4 ore to craft.
  • Added black slime in the rock layer. This will reduce the mother slime spawn chance.
  • Buffed Skeletron hands.
  • Slightly decreased spawn rate in rock layer
  • Decreased giant worm spawn rate deep underground
  • Decreased spawn rate for Pinky.
  • Bomb prices have been cut in half.
  • Life crystals are slightly more common
  • Iron spawn rate in the dirt layer has been increased
  • Underground sand gen rate has been reduced
  • The amount of underground lakes have been reduced.
  • The player can hold their breath a little longer.
  • Life drains a bit slower when out of breath.
  • Workbenches are no longer needed to make wooden platforms.
  • Goggles now only provide 1 defense, but they no longer require iron to create
  • Rebalanced armor recipes. Helmets are not the least expensive to craft.
  • Mining helmet costs 8 gold now
  • It now takes 3 NPCs to stop monsters from spawning in town.
  • Bombs can no longer destroy chests
  • Lava now destroys beds and clay pots.
  • Client-server tile data progress is now accurate again.
  • The player only drops half their coins on death now
  • You can now grapple-jump under water
  • Potions now require 2 bottles. Lesser mana potions now create 2 instead of one.
  • Opening and closing doors no longer sponges water.
  • Doors now destroy vines when opened.

0.9.3

May 15, 2011

  • Female Characters now have their own hurt sound.
  • Corrected Hornet Backgrounds
  • Corrected Giant Worms dropping epic gear.

1.0

May 16, 2011

Released.

References#


  1. https://terraria.wiki.gg/wiki/1.0↩︎
  2. https://web.archive.org/web/20110517095719/http://terraria.org/notwiki2/index.php?title=Changelog↩︎