This is a sub-page of Notes:Kirby Super Star.
ANIMATION DATA
Undocumented data between attack strings is most likely
animation data for the helper of the preceding data's
power. See Cutter(2p) for example.
040634-04063F walking (2 bytes per frame)
b0-b9 sprite
b10-b15 duration (up to 63)
The walking animation doesn't use the default instruction
set like the rest of the animations do.
040996-04 floating
0409B0-04 spit cloud
040B18-040B27 jumping
040B93-04 sliding
040BA4-04 inhaling
040BC5-04 swallowing object
040BD9-04 swallowing object w/power
040C7F-04 create helper
040CF7-040D23 idle
040D5D-04 enter door
040ECE-04 try to make/convert helper
041842-04 Cutter: transform
041857-04 Cutter: strike
041875-04 Cutter: jumping strike
041884-04 Cutter: charging slash
0418BA-04 Cutter: 1st strike, close-range
0418D8-04 Cutter: 2nd strike, close-range
04190C-04 Cutter: 3rd strike, close-range
041954-04 Cutter(2p): strike
041972-04 Cutter(2p): jumping strike
041A3C-04 Beam: transform
041AE4-04 Beam: beam
041B8C-04 Beam: running beam
041BB7-04 Beam: running, jumping beam
041C0A-04 Beam: grab and hold
041C26-04 Beam: beam on hold
041C35-04 Beam: charge
041C51-04 Beam: blast
041E9F-04 Yoyo: transform
041ECD-04 Yoyo: throw
041F07-04 Yoyo: upward throw
041F40-04 Yoyo: downward throw
041F76-04 Yoyo: running topspin
0420A8-04 Yoyo: bodyslam with yoyo
04232B-04 Ninja: transform
042346-04 Ninja: throw knife
04236B-04 Ninja: strike
0423EE-04 Ninja: sliding strike
0425F0-04 Wing: transform
042609-04 Wing: shoot 1 feather
04262B-04 Wing: running charge
04271C-04 Wing: divebomb
0429FC-04 Jet: transform
042A53-04 Jet: charging
042A7C-04 Jet: kick
042AC9-04 Jet: air blast-off (not charged)
042B1E-04 Jet: blast-off
042B7F-04 Jet: shoot orbs at blast-off
042BB1-04 Jet: grab, hold, blast
042BF7-04 Jet: blast-off, grab and body-slam
042F23-04 Sword: transform
042F44-04 Sword: 1st strike (upward)
042F63-04 Sword: 2nd strike (downward)
042F8F-04 Sword: 3rd strike (jabbing)
042FC7-04 Sword: running thrust
042FEC-04 Sword: somersault
043018-04 Sword: jumping strike
043034-04 Sword: jumping downward strike
043052-04 bounce backward
0431C5-04 Fire: transform
04323C-04 Fire: blow fire
0432DE-04 Fire: charging fireball
0433DF-04 Fire: tumbling fireball
0436D6-04 Bomb: throw bomb
0436E8-04 Bomb: running bomb throw
043715-04 Bomb: produce bomb
04373E-04 Bomb: set down bomb
043834-04 Stone: turn into stone
043A3B-04 Plasma: shoot small spark
043A56-04 Plasma: shoot arrow spark
033A71-04 Plasma: shoot sparks
043A97-04 Plasma: shoot spiral
043ABD-04 Plasma: shoot full-charge sparks
043BFD-04 Wheel: wheeling
043C22-04 Wheel: turning
043C7E-04 Wheel: run into wall
043CA6-04 Wheelie-ride: wheeling
043CC3-04 Wheelie-ride: turning
043D0D-04 Wheelie-ride: run into wall
043D59-04 Ice: spit snow
043D8C-04 Ice: running snow field
043DB3-04 Ice: air spin
043E15-04 Ice: running air spin
043E77-04 Ice: swallow object
043E8C-04 Ice: spit out object
043EA6-04 Ice: kick ice-block
044030-04 Mirror: strike
04416C-04 Fighter: light punch
0441AD-04 Fighter: strong punch
0441F5-04 Fighter: running kick
04422D-04 Fighter: air kick
044256-04 Fighter: uppercut
044294-04 Fighter: toss on hold
0444D2-04 Suplex: charge
044553-04 Suplex: grab
044593-0445D9 Suplex: throwdown (press v)
0445DA-04 Suplex: backbreaker (press ^)
044614-04 Suplex: throw (press >)
044673-04 Suplex: backflip (press <)
0446E2-04 Suplex: strike (press Y)
04472B-044789 Suplex: powerbomb (press B)
04483F-04 Suplex: grapestomper
044CAC-04 Hammer: strike
044D07-04 Hammer: running, spinning strike
044DA4-04 Hammer: air tumble
044DF0-04 Hammer: running air tumble
044E40-04 Hammer: charged swing
04512E-04 Parasol: strike
0451CA-04 Parasol: running strike
04523C-04 Parasol: air strike
0452FC-04 Parasol: downward air strike
0453A6-04 Parasol: floating
0457C9-04 Copy: copy