This page contains notes for the game Indiana Jones and the Fate of Atlantis.
[todo: figure out the fate of Atlantis]
Rooms#
- Barnett College
- 1 - Indy's office
- 8 - Kerner's ID closeup
- 2 - Entrance & stairs
- 3 - Furnace
- 4 - Attic (title screen)
- 5 - Upstairs storeroom
- 6 - Library
- 7 - Basement
- 1 - Indy's office
- Theater
- 9 - Nation Archaeology article
- 10 - Street & alley?
- 11 - Stage presentation
- 12 - Backstage left
- 15 - Sophia's office
- 47 - Ubermann article
- Iceland
- 13 - Outside dig site
- 26 - Heimdall's dig site
- Azores
- 19 - Outside estate
- Tikal
- 76 - Jungle / outside temple
- 77 - Inside temple
- Monte Carlo
- 27 - Outside hotel
- 28 - Seance
- 70 - Car chase
- 71 - Car crash
- Algiers
- 20 - Hot air balloon map (desert): psuedorooms 130-139
- 29 - Main street / knife thrower
- 32 - Random balloon landing site
- 64 - Omar Al-Jabbar's shop
- 65 - ???'s house
- 67 - Dig site exterior
- 73 - Dig site interior
- 78 - Busy streets overhead
- 80 - Hot air balloon platform
- 95 - Hot air balloon map (sea)
- Thera
- 49 - Dock
- 63 - Countryside
- 69 - Dig site exterior
- 72 - Dig site interior (also used in Atlantis; pseudorooms 178-182)
- U-Boat
- 39 - Interior west (torpedos & bunks)
- 40 - Interior east
- 41 - Hatch room
- 66 - Piloting map
- Crete
- 33 - Outside labyrinth
- 43 - Dig site exterior
- 44 - Mural
- 50 - Labyrinth: pseudorooms 140-161
- 51 - Catacombs?: pseudorooms 162-177
- 52 - Waterfall
- 54 - Big rolling rock
- 56 - Elevator
- 57 - Crossroads & portcullis
- 58 - Surveyor scope
- 59 - City model
- 60 - Gold box
- 61 - Minotaur statue
- Atlantis
- 14 - Tunnel machine falls into lava scene
- 16 - Sacrificial pit
- 17 - Tunnel machine
- 18 - Gate to middle ring (broken bronze chain bot)
- 21 - Lava bridges overhead shot
- 22 - Approaching central core
- 23 - Central core (finale room)
- 24 - Death screen
- 25 - Sub escapes volcano scene
- 30 - Room 22 intro pan
- 31 - Machine (gatebot?) inner workings closeup
- 35 - Outer ring door robots
- 36 - Orichalcum machine
- 37 - Outer ring lava room
- 42 - Salvage boat (surface)
- 45 - Driving tunnel machine
- 46 - Canal: pseudorooms 226-231
- 48 - Sub dock entrance
- 53 - Subway station
- 55 - Many doors / lava tiles
- 82 - Salvage boat (underwater)
- 84 - Cupboard door closeup
- Map
- 85 - Northwest
- 86 - Northeast
- 87 - Southwest
- 88 - Southeast
- 89, 90 - Volcano end scene 1 and 2???
- 91 - Entrance escape scene
- 92 - Atlantis room 1: pseudorooms 192-215
- 93 - Atlantis room 2: pseudorooms 218-221
- 94 - Middle ring generic room: pseudorooms 222-225
- 96 - Ending scene / credits
- 97 - Jail
- 62 - Nazi lab scene
- 68 - LucasArts logo / many item scripts
- 74 - Intro statue closeup
- 75 - World map
- 79 - Sophia wearing necklace closeup
- 81 - Stone discs closeup
- 83 - Plato's Lost Dialogue
- 98 - Icons
Verbs#
- 1 - Box-o-verbs
- 2 - Box-o-items
- 3 - Open
- 4 - Close
- 5 - Give
- 6 - Push
- 7 - Pull
- 8 - Use
- 9 - Look at
- 10 - Walk to
- 11 - Pick up
- 12 - Talk to
Flags (B)#
No 202-209
- 19 - In intro (no lower controls)?
- 36 - Started Atlantis escape sequence when nazi villain died
- 201 - Talked to Sophia at Barnett College just before searching for lost dialogue
- 210 - Opened Lost Dialogue of Plato
- 211 - Saw first Kerner/Ubermann scene?
Variables (V)#
- 163 - Sets give target script. Can be exploited by switching to Sophia in Azores, getting Indy downstairs into the street, and using the car. To activate a script, give an item to Indy. Rooms that set V.163:
- 32: the random balloon landing sites in the Algerian desert. Normally sets 210, but sets 211 when nomad is there
- 40: sub interior east/aft. Sets to 207 (Wits only)
- 49: Thera dock. 217
- 64: Al-Jabbar's shop. 213 for Omar, 206 for the servant you follow
- 68: LucasArts logo. not sure how we'd activate it here. Script 11
- 76: Tikal temple outside. 224
- 77: Tikal temple inside. 206 (can't keep; gets reset by 224 outside)
- 209 - related to room number??
- 238 - Current path (1: Fists, 2: Wits, 3: Team)
Sophia mode reachable scripts#
- 206
- 33, Crete outside labyrinth: enter sub
- canal: board crab (skip octopus)
- 207
- 42, salvage boat: dive in (no suit prep needed)
- 49, Thera doc: Fists intro
- 50, labyrinth: open/close gate (front door, OR Sophia exit)
- uhhh, generic middle ring (47?): go to sacrifice pit room (16)
- 210 (can return here in Fists, and...?)
- Algiers market: start Indy & Sophia go to desert then return scene
- Random desert: return to balloon (Team) or camel next to town (Fists)
- 213 (Omar Al-Jabbar)
- 39, sub west: not sure?