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Indiana Jones and the Fate of Atlantis

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This page contains notes for the game Indiana Jones and the Fate of Atlantis.

[todo: figure out the fate of Atlantis]

Rooms#

  • Barnett College
    • 1 - Indy's office
      • 8 - Kerner's ID closeup
    • 2 - Entrance & stairs
    • 3 - Furnace
    • 4 - Attic (title screen)
    • 5 - Upstairs storeroom
    • 6 - Library
    • 7 - Basement
  • Theater
    • 9 - Nation Archaeology article
    • 10 - Street & alley?
    • 11 - Stage presentation
    • 12 - Backstage left
    • 15 - Sophia's office
      • 47 - Ubermann article
  • Iceland
    • 13 - Outside dig site
    • 26 - Heimdall's dig site
  • Azores
    • 19 - Outside estate
  • Tikal
    • 76 - Jungle / outside temple
    • 77 - Inside temple
  • Monte Carlo
    • 27 - Outside hotel
    • 28 - Seance
    • 70 - Car chase
    • 71 - Car crash
  • Algiers
    • 20 - Hot air balloon map (desert): psuedorooms 130-139
    • 29 - Main street / knife thrower
    • 32 - Random balloon landing site
    • 64 - Omar Al-Jabbar's shop
    • 65 - ???'s house
    • 67 - Dig site exterior
    • 73 - Dig site interior
    • 78 - Busy streets overhead
    • 80 - Hot air balloon platform
    • 95 - Hot air balloon map (sea)
  • Thera
    • 49 - Dock
    • 63 - Countryside
    • 69 - Dig site exterior
    • 72 - Dig site interior (also used in Atlantis; pseudorooms 178-182)
  • U-Boat
    • 39 - Interior west (torpedos & bunks)
    • 40 - Interior east
    • 41 - Hatch room
    • 66 - Piloting map
  • Crete
    • 33 - Outside labyrinth
    • 43 - Dig site exterior
    • 44 - Mural
    • 50 - Labyrinth: pseudorooms 140-161
    • 51 - Catacombs?: pseudorooms 162-177
    • 52 - Waterfall
    • 54 - Big rolling rock
    • 56 - Elevator
    • 57 - Crossroads & portcullis
    • 58 - Surveyor scope
    • 59 - City model
    • 60 - Gold box
    • 61 - Minotaur statue
  • Atlantis
    • 14 - Tunnel machine falls into lava scene
    • 16 - Sacrificial pit
    • 17 - Tunnel machine
    • 18 - Gate to middle ring (broken bronze chain bot)
    • 21 - Lava bridges overhead shot
    • 22 - Approaching central core
    • 23 - Central core (finale room)
    • 24 - Death screen
    • 25 - Sub escapes volcano scene
    • 30 - Room 22 intro pan
    • 31 - Machine (gatebot?) inner workings closeup
    • 35 - Outer ring door robots
    • 36 - Orichalcum machine
    • 37 - Outer ring lava room
    • 42 - Salvage boat (surface)
    • 45 - Driving tunnel machine
    • 46 - Canal: pseudorooms 226-231
    • 48 - Sub dock entrance
    • 53 - Subway station
    • 55 - Many doors / lava tiles
    • 82 - Salvage boat (underwater)
    • 84 - Cupboard door closeup
    • Map
      • 85 - Northwest
      • 86 - Northeast
      • 87 - Southwest
      • 88 - Southeast
    • 89, 90 - Volcano end scene 1 and 2???
    • 91 - Entrance escape scene
    • 92 - Atlantis room 1: pseudorooms 192-215
    • 93 - Atlantis room 2: pseudorooms 218-221
    • 94 - Middle ring generic room: pseudorooms 222-225
    • 96 - Ending scene / credits
    • 97 - Jail
  • 62 - Nazi lab scene
  • 68 - LucasArts logo / many item scripts
  • 74 - Intro statue closeup
  • 75 - World map
  • 79 - Sophia wearing necklace closeup
  • 81 - Stone discs closeup
  • 83 - Plato's Lost Dialogue
  • 98 - Icons

Verbs#

  • 1 - Box-o-verbs
  • 2 - Box-o-items
  • 3 - Open
  • 4 - Close
  • 5 - Give
  • 6 - Push
  • 7 - Pull
  • 8 - Use
  • 9 - Look at
  • 10 - Walk to
  • 11 - Pick up
  • 12 - Talk to

Flags (B)#

No 202-209

  • 19 - In intro (no lower controls)?
  • 36 - Started Atlantis escape sequence when nazi villain died
  • 201 - Talked to Sophia at Barnett College just before searching for lost dialogue
  • 210 - Opened Lost Dialogue of Plato
  • 211 - Saw first Kerner/Ubermann scene?

Variables (V)#

  • 163 - Sets give target script. Can be exploited by switching to Sophia in Azores, getting Indy downstairs into the street, and using the car. To activate a script, give an item to Indy. Rooms that set V.163:
    • 32: the random balloon landing sites in the Algerian desert. Normally sets 210, but sets 211 when nomad is there
    • 40: sub interior east/aft. Sets to 207 (Wits only)
    • 49: Thera dock. 217
    • 64: Al-Jabbar's shop. 213 for Omar, 206 for the servant you follow
    • 68: LucasArts logo. not sure how we'd activate it here. Script 11
    • 76: Tikal temple outside. 224
    • 77: Tikal temple inside. 206 (can't keep; gets reset by 224 outside)
  • 209 - related to room number??
  • 238 - Current path (1: Fists, 2: Wits, 3: Team)

Sophia mode reachable scripts#

  • 206
    • 33, Crete outside labyrinth: enter sub
    • canal: board crab (skip octopus)
  • 207
    • 42, salvage boat: dive in (no suit prep needed)
    • 49, Thera doc: Fists intro
    • 50, labyrinth: open/close gate (front door, OR Sophia exit)
    • uhhh, generic middle ring (47?): go to sacrifice pit room (16)
  • 210 (can return here in Fists, and...?)
    • Algiers market: start Indy & Sophia go to desert then return scene
    • Random desert: return to balloon (Team) or camel next to town (Fists)
  • 213 (Omar Al-Jabbar)
    • 39, sub west: not sure?