the cutting room mirror

Tiles and Maps

This article has a talk page!
view on tcrf.net

This is a sub-page of Development:The Lion King (NES).

To do:

  • Compare the tUME maps.

NES#

Bellow here are NES versions of the level tiles. Due to the extremely rushed nature, there are also tiles pertaining to the SNES version of the game!

GRID

SPECIAL

The unused contour graphics, now in color! (Again!)

Level 1 - The Pridelands#

LKTILES1

TEST

N15

Level 2 - Can't Wait to be King#

N2

NN2

OLDN2

TEST2

  • TEST2 appears to be corrupted.

This is a "scratch pad" for testing the rhino horn.

CONTOURS

GRID

LKTILES2

NEW

NTREE

RHINO

TILES2

  • Comparing them to the SNES version, the Giraffes look less-refined.

Level 3 - Elephant Graveyard#

LEV3

TILE3

N3

Level 4 - The Stampede#

Level 6 - Hakuna Matata#

LKTLS06

N6

Level 7 - Simba's Destiny#

Level 9 - Hyena Lairs#

G9

LKTILES9

N9

  • LKTILES9 appears to have been corrupted, but the palette suggests that it might be a later version of G9.

Level 10#

N10

LKTLS10

Bonus#

SNES Tiles#

TEST1&5

Lion_King_TILES10.png Lion_King_TEST_(3_-_NES).png

Lion_King_NEW9.png Lion_King_TEST9_(NES).png

Lion_King_TILES_(NES_-_1).png Lion_King_TEST7.png Lion_King_N7.png

The final version of the tiles.

Lion_King_NLEV6.png Lion_King_TEST6.png Lion_King_WATER.png

The completely different tiles seen in the prototype.

Lion_King_SKULL.png Lion_King_SKULL2.png

A late version of the Elephant Graveyard tileset seen in the SNES version.

The completely different Elephant Graveyard tiles seen in the prototype.

The background for the "Bug Hunt" bonus game.