This is a sub-page of Development:The Lion King (NES).
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To do:
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NES#
Bellow here are NES versions of the level tiles. Due to the extremely rushed nature, there are also tiles pertaining to the SNES version of the game!
GRID
SPECIAL
The unused contour graphics, now in color! (Again!)
Level 1 - The Pridelands#
LKTILES1 |
TEST |
N15 |
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Level 2 - Can't Wait to be King#
N2 |
NN2 |
OLDN2 |
TEST2 |
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- TEST2 appears to be corrupted.
This is a "scratch pad" for testing the rhino horn.
CONTOURS |
GRID |
LKTILES2 |
NEW |
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NTREE |
RHINO |
TILES2 |
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- Comparing them to the SNES version, the Giraffes look less-refined.
Level 3 - Elephant Graveyard#
LEV3 |
TILE3 |
N3 |
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Level 4 - The Stampede#
Level 6 - Hakuna Matata#
LKTLS06 |
N6 |
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Level 7 - Simba's Destiny#
Level 9 - Hyena Lairs#
G9 |
LKTILES9 |
N9 |
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- LKTILES9 appears to have been corrupted, but the palette suggests that it might be a later version of G9.
Level 10#
N10 |
LKTLS10 |
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Bonus#
SNES Tiles#
TEST1&5

The final version of the tiles.
The completely different tiles seen in the prototype.
A late version of the Elephant Graveyard tileset seen in the SNES version.
The completely different Elephant Graveyard tiles seen in the prototype.
The background for the "Bug Hunt" bonus game.