This page details development materials of Nickelodeon Toon Twister 3-D.
On January 19th, 2024, a backup of WayForward's release candidates for Nickelodeon Toon Twister 3-D were acquired from an anonymous source. Among these in the Tools folder are an assortment of tools used during the game's development.
Animation Tool#
- The animation tool allows for viewing and modifying each character model's list of animations. There are two separate executable, Animlist draws from all character models, while FRAMES only pulls what's currently in the same folder.
audiodatatool#
- Generates character lipsync data for each line of dialogue, outputted as TXT files.
AUdiotest#
- A Director file for recording and playing back audio.
Within the same folder is test.wav, which is a snippet from Dead to Fall - Graven Image.
Background Tool#
Displays each background model.
Unused Text#
In Background Tool.dir:
file |
modelname |
|---|---|
bg_sponge_01_bobsquidpathouses.w3d |
obj_pat_house |
BG Limit Tool#
- A duplicate folder of the former.
Debugger#
- Displays debug information that's been outputted from a txt file.
Jump Tool#
- Purpose unknown.
Model Differences#
Early |
Final |
|---|---|
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- The copy of act_goddard_hi.w3d in this particular folder has an orange snout and misplaced ear.
Load Time Finder#
- Cycles through each model in the folder.
Unused Text#
In Load Time Finder.dir:
153|3dp_bed_hi.w3d
In Load Time Finder + Character Model Tester.dir:
act_squidward_hi.w3d MODEL HAS BAD NAME act_sqidward
Mouthshape Tools#

- Used to test and set the characters' phonemes for lipsync.
Model Differences#
Easily the most interesting find are the W3D models found within mouthshape3.dir, as well as already in the directory.
Filename |
Early |
Final |
Notes |
|---|---|---|---|
spongebob_phonemes.w3d |
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Squarer body shape and different textures. |
patrick_phonemes.w3d |
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Smaller eyes and slightly different pattern on his trunks. |
|
squidward_phonemes.w3d |
Smaller pupils and different arrangement of spots on his head. |
||
mrkrabs_phonemes.w3d |
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Overall looking a lot rougher. |
Jimmy_phonemes.w3d |
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Completely different model, resembling how he appears in the TV show. In the end, they went with the model that was created for Jimmy Neutron: Boy Genius by Critical Mass Interactive. |
|
act_goddard_phonems.w3d |
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No texture. |
|
act_timmy_phonems.w3d |
No texture. |
Z value FInder#
- Purpose unknown.







