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Looney Tunes: Back in Action (GameCube, PlayStation 2)

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This page details development materials of Looney Tunes: Back in Action (GameCube, PlayStation 2).

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Found inside the data of Warthog's unreleased Xbox version of [https://hiddenpalace.org/Momma_Can_I_Mow_the_Lawn%3F_(Feb_24,_2004_prototype) Momma Can I Mow The Lawn?] (dated February 24, 2004) are assets from an early version of Looney Tunes: Back in Action.

Unused Graphics#

Title Screens#

Various leftovers of an early version of the title screen.

Press Start#

Various leftovers of an early version of the Press Start text.

Casino Challenges#

Various leftovers of early challenge text designs and names for the Wooden Nickel level. The first three challenges were renamed to "Gamble Ya Varmint's", "Yosemite's Miner Millions", and "Chimp Chase" in the final game.

Jungle Challenges#

Various leftovers of early challenge text designs for the Jungle Ruins level. Most of the challenge names are the same as in the final, with "Ready, Steady, Cook!" renamed to "There's A Toon In My Soup".

Challenges#

Various leftovers of early challenge descriptions.

Daffy HUD#

HUD_Calliope.tga#

A HUD icon for Calliope, a character from the film's original opening before it was cut out.

gossamer.tga#

A graphic of Gossamer's fur with a zipper.

FE_GoldApe.tga#