This is a sub-page of Development:Half-Life (Windows)/Half-Life SDK.
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Along with the other source file content, the Half-life SDK contains three map source files for any would-be mapper. Two map source files are for the main campaign and a unique test map for demonstrating the games env_beam entitiy.
c1a0#
The start of the Anomalous Materials chapter. This map is of course identical to the retail version.
c1a0d#
The second map of the Anomalous Materials chapter. Like c1a0, this is identical to the retail version.
env_beam#
The most interesting and unique out of the three maps and is exclusive to this SDK. The map is meant to demonstrate the env_beam entity featured in the game throughout a few different stylized rooms.