the cutting room mirror

SDK Content

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This is a sub-page of Development:Counter-Strike: Source.

Some bits and pieces of Counter-Strike: Source, that came packed with the now-deprecated Source SDK app. Its contents can be downloaded below:

mapsrc#

File

NET Date

Description

cs_militia

January 4, 2006

The official map source file for cs_militia.
The map file has a hidden visgroup named oldgeom, which consists of level geometry from the Counter-Strike and Condition Zero versions of the map, all dummied out with a developer texture.

sdk_3d_skybox

December 17, 2004

An example map for 3D skyboxes.

sdk_de_cbble

October 18, 2004

The official map source file for de_cbble.

sdk_lightmaps

November 4, 2004

sdk_water

November 4, 2004

An example map for water textures.

materialsrc#

Some sample textures/materials included with the Counter-Strike: Source SDK.

sample1#

A sample texture of what looks to be sand. Its corresponding TXT file is blank.

sample2#

Two different sample textures of what-also-looks-to-be sand placed in a separate folder.

CSS-sdkcontent_sample2_base1.png CSS-sdkcontent_sample2_base2.png

modelsrc#

lamp#

Some model source files for the cs_italy lamp holder and lantern models.

urban#

The model source file for the old SEAL Team 6 Counter-Terrorist model, possibly included to demonstrate the 9-way movement blends.