This page contains info on data for the game Harvest Moon: A Wonderful Life.
Viewing Game Files#
ARC Archives#
Standard U8 Archives.
Some of the archives have odd filename structures, where every file in the archive is simply named "@".
Tools#
Can be opened with Wexo's Toolbox. This tool is specifically recommended due to A(n)WL's internal filename schemes
Can be opened with BrawlBox
Can be opened with CTools SZS Explorer.
TPL Textures#
Tools#
Can be opened/edited with BrawlBox.
GPL Geometry, ANM Animations, and ACT Actors#
Filetypes are referenced in the official Nintendo Dolphin SDK documentation.
Tools#
Should be viewable with the "previewer" program included with an unreleased version of the Character Pipeline SDK.1
MES Text Files#
Dialogue/Text files with non-standard encoding. Character hex codes vary between AWL and AnWL versions of the game.
Tools#
Can be viewed using Harrison's MES Editor.
Can be unpacked / repacked using Sukharah's MES Unpacker.2
CLZ Archives#
Single-file compressed archives.
Developers got around the "single-file" aspect by encompassing multiple files into an ARC (U8 archive) and then using some form of compression. This would explain why there are some files with an .arc.clz extension.
Tools#
Can be opened with Sukharah's CLZ Compression Tool.3