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Super Ledgehop: Double Laser

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This page details bugs of Super Ledgehop: Double Laser.

Wrong Saul Skip#

If you try to skip Saul's pre-battle dialogue by pressing ⇧ Shift or ↵ Return, the dialogue stops immediately and Bill Steels appears as the stage boss instead of Saul Dart. It doesn't happen if you skip this dialogue by Esc or Right Click or if you play with cutscenes off.

If you die to Bill, Saul will appear as intended. If you defeat Bill, the game will show Congratulations screen and return to the title menu.

This bug happens because gml_Object_obj_saulnpc3_KeyPress_16 and gml_Object_obj_saulnpc3_KeyPress_13 use script_execute(scr_billskip).

(Source: ポリお)

Spear Hitstun (?)#

It is possible to get hit by Louie's spear without your movement locking by reflecting the spear before the hit.

In earlier versions of the game, it was also possible to avoid the laser by moving away enough. This resulted in Louie getting stuck and doing nothing, making it very easy to shoot him. The laser aim direction was changed 4 days after the release1, so it's no longer possible to avoid it after bugging the spear, because the laser will be aimed at you in any case.

(Source: Twitch stream (now deleted))

Incorrect BPM#

The game doesn't change music track BPM between survival section of Thug Wars and Louie fight, leaving it as 165 despite the extra boss's theme being at 140, thus making it harder to shoot to the rhythm.

References#


  1. ChairGTables committed on Nov 20, 2018 - upload to continue japanese localization↩︎