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Rayman 3 (Game Boy Advance)

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This page details bugs of Rayman 3 (Game Boy Advance).

Title Screen Parallax Issues#

Careful, you'll lose an eye.

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There's a whole lotta words here, but not enough pictures. Please fix this.

The background layer used for the title screen's fog effect scrolls down with the rest of the layers during the intro, but does not reset it's position upon skipping the intro. The horizontal parallax effect does not take this into account, resulting in noticeable cutoff depending on when you skip the intro.

(Source: Original TCRF research)

Game Completion Oversight#

The game does not save after beating the final level, Heart of the Ancients, and thus the level does not get marked as completed.

While this is not an issue in isolation, this inadvertently causes issues when linking to the GameCube version of Rayman 3. The criteria for unlocking 2D Nightmare involves counting the total number of completed levels in the GBA version to see if every level has been beaten... including Heart of the Ancients. As a result, the number of completed levels will always be at least one short of what the GameCube game expects, rendering both 2D Nightmare and Ly's Punch Challenge 3 inaccessible.

(Source: RayWiki)