This page details bugs of Mega Man 2.
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Boss Door Warps#
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It is possible to glitch into certain stages from robot master arenas. To do so, lag the game by spamming either Item-1 or Bubble Lead while jumping at the entrance. With either luck or good timing, several tiles on the right wall will disappear in sequence (as though they were a second boss door) and you will be taken to a different stage.
The stage you're taken to depends on the boss arena in which the glitch is performed:
Arena |
Destination Stage |
|---|---|
Crash Man |
Introduction Screen |
Heat Man |
Wily Stage 1 |
Air Man |
Wily Stage 2 |
Wood Man |
Wily Stage 3 |
Bubble Man |
Wily Stage 4 |
Quick Man |
Wily Stage 5 |
Flash Man |
Wily Stage 6 |
Metal Man |
Game Crash |
The destination stage's graphics will be rendered using the tileset from the robot master's stage (e.g. Wily Stage 1 will use Heat Man's stage graphics), which can make things hard to parse. In addition, the boss fight will not end just because you're on a different screen - the boss music will continue and attacks will still target you. Dying by any means will end the boss fight, respawning you in the destination stage with the robot master's stage music.
It is not possible to beat any of the destination stages, as while their regular enemies will spawn as normal, their bosses will not. Losing all your lives (continuing will put you back at the beginning of the robot master's stage) or resetting the console are the only ways out.
This glitch is not known to work on PAL versions of the game, likely due to their lower framerate causing less lag.