A somewhat creative puzzle-oriented Zelda-like game by Westwood, unique in the fact that no printed text is used throughout the entire game (also unique in the fact there are THREE annoying, tedious minecart rides).
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Error Texts#
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Scattered all throughout the ROM are a wide variety of error strings, presumably for assertions strung throughout the game's code.
Add Shape: Out Of Shapes Error
Add Shape Error
Add Function Error
Add Flag Error
Clear Flag Error
Set Flag Error
Range Error
Update Shape Error
Update Function Error
Update Error
ERROR IN ADD SHAPE TILL MAX
Error Error
Draw Add Shape Till Max
Error Error
FREE OBJECT
Error Error
ALLOC ITEM
Error Error
ALLOC INV
Error Error
ALLOC VECT
Error Error
ALLOC SPELL
Error Error
ALLOC LIVE
ERROR IN OBJECT DRAW ALLOC
ERROR IN OBJECT DRAW
ERROR IN ADD SHP NUM W POS LOW
COULD NOT ALLOC XYZP
ERROR IN ADD SHP NUM W REL FRAME LOW
COULD NOT ALLOC XYZP
REMOVE SHP NUM LOW
CALL UNNECCESSARY
ERROR IN FIND LINKED XYZP
ERROR IN ADD SHAPE SCREEN LOW
ERROR IN ADD SHAPE SCR ALLOC
ERROR IN DISP INV SCREEN
ERROR IN PLAYER FILL VIAL
Not A Vial to Change
ERROR IN PLAYER FILL VIAL CHIME
Not A Vial to Change
ERROR IN PROCESS COMMAND
INVALID COMMAND
Chime, kind cannot be found
Cannot Allocate the Queen
I CANNOT CREATE THE INVENTORY OBJECT
I CANNOT CREATE THE HEALTH OBJECT
Error In
Check_Item_On_Screen
Error In
Check_Heart_On_Screen
Error in Add_Sound Value out of range
FATAL ERROR IN FAST_INITIAL
TIMED OUT WAITING FOR INITIAL
Opcode invalid
Push register invalid
Pull register invalid
Invalid IP
Modifier invalid
Operator invalid
Add result too large
Sub result too large
Number negative 32768
Multiplies are words
Result too large
Divisor is word
Divisor is zero
Modulus is word
Modulus is zero
Can't IRET
Invalid interrupt
Invalid IRET IP.Not enough parms
No free task slots
Unable to alloc task
Unable to alloc control
Invalid script start
Script error fatal
Script Timeout error
No globals to set
Setting too many globals
No globals to copy
Copying too many globals