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Where the Wild Things Are (Nintendo DS)

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Developer Notes#

The file BuildNotes.txt contains a bug list for an earlier version of the game:

Known issues:
During Wild Play mode, the player sometimes only needs to complete 2 of the 5 Wild Play levels in order to 
initiate the Island Crisis phase of the game.

In the Fort Task levels, the Owls and the Crystals can be difficult to collect.  This will be fixed soon.

There is audio corruption on many sound effects throughout the game.  This is a bug in our sound engine, and will be fixed soon.

When fighting Carol in the Carol Boss Battle, if the player gets hit repeatedly by the Oishers and Carol, the game will crash.

Occasionally some Wild Things won't follow Max over certain ledges or jumps, resulting in a non-progression.  If this happens, 
fly cheat is enabled in this build and can be triggered with UP.  This will bring all active Wild Things to Max's position.  
Fly cheat can be turned off again by pressing UP again.  The Wild Thing will now be with Max, and play can continue.

Although all levels and features are implemented, gameflow is currently buggy and needs immediate attention.  This can be 
addressed in a day or two, and a new ROM will be submitted at that time.

References#


  1. GameFAQs↩︎