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Unused Graphics#
In early builds of the game, including one under the earlier title of "Proteus", each level featured a guardian boss, rather than a swarm of enemies. These bosses still have graphical data, which is loaded in memory.
(Source: TMR)
References#
- TEST: WARHAWK - Zzap!, Issue 17, September 1986↩︎
- Screen Scene: WARHAWK - Commodore User, Issue 38, November 1986↩︎