Warfare is a realistic tactics RTS set during a fictional uprising in Saudi Arabia. It would get a few sequels, and its engine would notably be later used for Terminator: Dark Fate - Defiance.
Unused Graphics#
Present in Warfare\basis\textures\ui\pictures\MainCampaign is a single graphic called "FAKE" which appears to depict a campaign selection screen. The final game only has one campaign, for the US Armed Forces.
Unused Weapon#
In the game's files there are textures and stats for a Beretta pistol intended for the cut "CIA" and "Medic" unit types. (Technically the weapon is assigned to enemy snipers but as enemy AI has infinite ammo, it is extremely unlikely to ever see it.)
The pistol would be later used in Syrian Warfare where it is used by a shot down Russian pilot and a few NPCs during gameplay.
Unused Character textures#
In Warfare\basis\textures\people, textures for both used and unused characters can be found:
Civilians, the final game lacks civilians entirely but these civilian textures would be finally used in Syrian Warfare where these textures are used for civilians that are a recurring secondary objective to escort out of the combat zone.
Unused Medic units, the final game and all future games on the same engine instead have infantry regenerate health on their own when out of combat.
An unused "CIA" unit, the icon for the CIA unit is still used in-game for characters that the player has to escort but the character textures are unused.










