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Wangan Midnight Maximum Tune 3DX+ is the second update to the original Wangan Midnight Maximum Tune 3, featuring the debut of the Nissan GT-R (R35) and Skyline GT-R (KPGC10).
Unused Graphics#
QQQQ_name_001.tga#
Placeholder logo for a Honda S2000. The brand would debut in Wangan Midnight Maximum Tune 5DX+ (along with Acura in North America and China version), but the model in question was not available for the player or used by story mode opponents in that game (not until WMMT6 where it was used by Yuji Kishida on the second half of Zero Fighter on the Ground arc), until Wangan Midnight Maximum Tune 6RR+ revision released in 2024, in form of the S2000 Type S (AP2) (previously an event-only car added in 5DX+).
Unused Modes#
Ghost Battle Tournament Mode#
In this mode, players would have battle against ghosts stored on the machine in a three-stage tournament. This mode was mostly finished, including with unused graphics and even a test play entry; however as the mode was not coded, it crashes if you try to boot into the mode. It is unknown why it was cut from the final game. Various graphics for it can still be found in the files.

menu_vs_mx_tournament.png#
Would be used in attract to show when a user on another machine is competing in a tournament.
menu_to_saikyo_demo_title.png#
Would be used in attract to show the top players in the current tournament.
menu_to_saikyo_demo_title.png#
The menu icon for the game mode.
menu_p_tournament_trophy*.png#
Various trophies that would be awarded to winners of the tournament.
R35 GT-R Customization#
Although the Nissan GT-R (R35) (nor the unlockable Nissan GT-R SpecV (R35) variant) cannot have dress-up parts normally installed, it is possible to install neon lights on the car via modifying the card data or doing the card glitch. Additionally, aftermarket wheels can also be installed. As there are no rear wing, hood, or side mirrors parts, installing these types of parts would simply remove them from the car's mesh.
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GT-R (R35, standard) |
GT-R SpecV (R35) |
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GT-R (R35, standard) |
GT-R SpecV (R35) |
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GT-R (R35, standard) |
GT-R SpecV (R35) |
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GT-R (R35, standard) |
GT-R SpecV (R35) |
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GT-R (R35, standard) |
GT-R SpecV (R35) |
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GT-R (R35, standard) |
GT-R SpecV (R35) |
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Unused Car Color#

Hidden in the game files (data/car/nis_R35_SpecV/normal/color), there is an unused sixth color for Nissan GT-R SpecV (R35) named r35_specv_body01_colA06.tga. It is unknown why this color is not used, but when used in race, it lacks glowing primary taillight texture, resulting in the taillights not working properly.
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Front |
Rear |
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Unused Rival Car Sprites#
Hidden within the Sprite folder of the game (and also the previous "DX" version), are 3 rival cars that were never used within the final game.
Sprite Name |
Sprite |
Description |
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CHARA_MAZ_FC3S_RGO |
A sprite of a Custom Pink Mazda Savanna RX-7 GT-X (FC3S). This car's purpose is unknown, but judging by the name, it might've been used for the FC previously driven by Masaki when he was a member of RGO Speed Factory 10 years before the events of the series. The remnants of the data can also be used for cutscenes. |
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CHARA_NIS_SELEN_FEELING |
A sprite of a Blade Silver Nissan Fairlady Z Version ST (Z34). Judging by the name, it would likely be used in Chapter 33 of Maximum Tune 3DX and 3DX+ alongside the Stormy Blue Mica Mazda Roadster RS (NCEC) instead of a copy of the Roadster that was used for Yuji Kishida in-game. |
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CHARA_TOY_SW20_TRD |
A sprite of a Super Red II Toyota MR2 GT-S (SW20) with a TRD 2000GT Aero Kit (Aero C). This car's purpose is still unknown but the remnants of the data can be used for cutscenes. |
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Regional Differences#
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In addition to all previous regional changes, 3DX+ adds a new regional difference of its own:
- When selecting a Toyota car, highlighting the Toyota Aristo or the Toyota Celsior will display a Japanese model disclaimer in the English version, as these cars are sold as Lexus outside Japan. The wording used is the same as one used in the System 246 Wangan Midnight game.
Revisional Differences#
Watch on YouTubeThe Ver.B revision fixed a glitch where cards marked as used from the 3/3DX transfer process can have their data copied by being inserting it several times into the card slot when prompted to insert their card until the timer in that prompt runs out, and then subsequently purchasing a new card.
References#
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The Wangan Midnight series | |
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Arcade |
Wangan Midnight Maximum Tune 3 (3DX+) • Wangan Midnight Maximum Tune 4 |
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PlayStation 2 |
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