This is a sub-page of Wallace & Gromit's Grand Adventures.
Unused Graphics#
File Name |
Image |
Comments |
|---|---|---|
obj_pileofbills_text |
|
This texture of a pile of bills while not unused, has details written on it that is usually hard to see in-game. |
obj_billopen |
Yet again is used, but has details that are usually hard to see in-game. Even here it's still sort of hard to read. |
Unused Music#
Mus_openingtemp#
An unused version of the intro theme. The main section is the same, but the horror cue is pitched-up audio taken from the opening of The Wrong Trousers. Judging by the file name, it's clear that this was a placeholder before the final version.
Unused |
|
Used |
Mus_sting_resolve_01#
An early version of a music cue with some different instruments. The finalised version is used in The Last Resort.
Early |
|
Final |
Debug Menu#
It is unknown how to activate the debug menu at this time, though evidence of its existence has been found in the game files - specifically debugmenu.lenc. The menu is able to perform the following actions, though their functions can only be speculated:
Command |
Description (Speculation) |
|---|---|
GameMode_Menu_SetScene |
Assumed to be a scene/stage select for the 4 acts in the game and their subsequent sub-acts, including the Tutorial, Credits and Demo. |
DebugMenu_Open/DebugMenu_Close |
Open/close the debug menu. |
Episode_AddAllInventoryItems |
Add every obtainable item in the episode into the player's inventory. |
Inventory_AddItem/Inventory_RemoveItem |
Add/Remove a specific item to the player's inventory. |
AudioPlay |
Play a specific audio file. |
SceneHideCursor |
Hide the player's cursor |