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This game was never completed and/or given a public release. |
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This prototype is documented on Hidden Palace. |
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To do: |
Virtua Hamster is an entry in Sega's "Virtua x" umbrella that involves a rodent named Chip skateboarding through tubes.
Development began in March 1995, only to be cancelled that December (somewhere between six weeks and a few months prior to completion, and having already been pushed back from a planned Fall '95 release) due to financial issues at Sega of America, with a planned Saturn version never starting development. An early prototype was leaked in 2009.
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File: Virtua Hamster (32X) (Prototype - 1994).zip (info) |
Unused Graphics#
An alternate player selection screen, with pipes surrounding the characters.
A map selection screen. There's only one playable map in the demo and no way to select the map from the options menu.
A message congratulating the player for capturing a Scuttle. These don't exist in the only playable map, thus making it impossible to see this.
(Source: Alpha Jon)
Passwords#
Although no passwords are given out by the game, there are some working passwords coded in that send the player to various parts of the demo level.
V
TEST1
HELLO
NIHILISTAG
SLAGAID
DECADES
BINARY
WHORES
(Source: Tony H)
Source Code#
A small piece of code is present at hex address 51192 in the ROM.
returns d1 weapon select else -1
-----------------------------------------------------------------------------
cycle_weapon
move.w current_stick,d0 ;joystick values
moveq #numcol-1,d2 ;number to check
moveq #0,d1
move.b numcol*2(a5),d1 ;this indexes select
bmi.s
@none
add.w d1,d1 ;which one
lea (a5,d1.w),a1 ;this points to the def
tst.b (a1) ;any?
beq.s
@search
btst #c_jp,d0 ;do nothing
beq.s
@found
bra.s
@next
@none
moveq #-2,d1 ;compensation
bra.s
@next
(Source: Tony H, Divingkataetheweirdo)
Development Text#
Present at 0x1A62A in the ROM is some audio-related text.
Nuhamster
Simmons Snare
at-fat
Techno Bass
Linn
FM
Concert Snare
Acoustic Kick 1
mod
Koto f vox.FM
Ice Lead alo Pad ngs 2
Roll Out FM
Bell Lead 1
Guitar
Simmons Crash 7
Soft Violin
attack
Doom Pit
Bright Organ
Fat Hammond Organ
Hit5E .FM
Mechanical
Present at 0x25BB0 in the ROM:
End of 68000 code
Present at 0x265A4 in the ROM:
Vbl
Tx err
Z behind:
Z position:
Z left:
Region:
Direct:
Chip X pos:
Chip X mom:
Players :
Status :
Junction:
Offset :
Obj sent:
(Source: Original TCRF research)
Present at 0x52096 in the ROM is text left over from the Psy-Q SDK:
All the memory in your machine has been exhausted.
Do you want to save your files before exiting to DOS?
energy rs.b 1
5
toggles=1
0 1 0 0
srch=clear_screen
s moveq #numcol-1,d2
at count
Software Ltd 1993
C:\PSYQ\asm68k.EXE /i /g /l /zd main.s,main
Psy-Q 68k version 2.34
C:\ANDREW\COLLECT.S(11) : Error : Symbol 'collect1_data' not defined
Assembly completed.
1 error(s) from 14032 lines in 1.2 seconds
Bad return code - make aborted
akefile=makefile.mak
(Source: Tony H)
Unused Sounds#
This would have been for the title screen, but nothing plays on there besides music.
A couple of samples, which also go unplayed.
Four sounds from Windows 3.1 are present.
(Source: TmEE)