Unicycle! is a fast-action line-riding game for up to four simultaneous players, memorable for its bouncy soundtrack and acid-trip bonus stages.
Hidden Messages#
Silly Strings#
STR# resource 128, "Why read this?", starts out simply enough...
1 |
Player 1 wins! |
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2 |
Player 2 wins! |
3 |
Player 3 wins! |
4 |
Player 4 wins! |
5 |
Player 5 wins! |
6 |
Player 6 wins! |
7 |
< There is no player seven > |
8 |
Player 8 wins! |
9 |
< There is no player nine > |
10 |
< There are no players beyond player four anyway > |
11 |
You probably guessed that already, didn't you? |
12 |
Player 6972 wins! |
13 |
Player ∞ wins! |
14 |
Why the hell are you still reading this? |
15 |
"If you take cranberries and stew them like applesauce, it tastes much more like prunes than rhubarb does." - Groucho Marx |
16 |
Including the megestik møøse. |
17 |
A møøse once bit my sister... |
18 |
Nø, realli! She was karving her initials on the møøse with the sharpened end of an interspace tøøthbrush given to her by Svenge - her brother-in-law - an Oslo dentist and star of many Norwegian møvies: |
19 |
"The høt hands of an Oslo dentist", "Fillings of passion", "The huge molars of Horst Nodfink"... |
20 |
Mynd you, møøse bites Kan be pretti nasti... |
21 |
I sacked this STR# resource. |
...and ends up re-enacting the Monty Python bit where the subtitlers get fired.
Cheat Codex#
TEXT resource 666, "CHEATS!!!", is a guided tour of the game's secret features.
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Testing Features#
Level Select#
As promised in the TEXT message, Ctrl + Start Game will let you choose a starting level from 1 to 199.
There's a special message if you try to go beyond that...
...and another if you go all the way past 65535...
...and still another to handle non-numeric input.
Sound Test#
Again as described, enter music into the Practice dialog to bring up this soundboard.
The last song is apparently exclusive to the sound test. It's the theme music for Guy Gizmo, a gadgeteer character created by the author.
Guy Gizmo theme |
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Clicking "Nelson" cuts off the music with the "Haw, haw!" that signals an in-game wipeout.
If sound effects are turned off, "Nelson" just stops the music, and if music is turned off, you're locked out of the sound test altogether.