the cutting room mirror

Transcendence

please suggest an unused sprite with a clock or something

This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

Transcendence is a space-combat and exploration game, with a development cycle that's lasted for at least 25 years.

Debugging Options#

Settings.xml contains the following settings in it, which enable or disable debugging features:

    <Option name="debugGame"    value="false"/>
    <Option name="debugMode"    value="false"/>
    <Option name="debugSaveFiles"   value="false"/>
    <Option name="debugSoundtrack"  value="false"/>
    <Option name="debugVideo"   value="false"/>

The effects are as such:

Option

Functionality

debugGame

Enable the debugging options.

debugMode

Enables the developer console, brought up by pressing F9 during gameplay.
This can also be enabled by the command line argument /debug.

debugSaveFiles

Print stats about the save files.

debugSoundtrack

Print in the log the number of times a music track plays.

debugVideo

Show statistics on video frame rates, paints, updates and blits.
There will also be further lines in the debug log on the graphics.
This can also be enabled by the command line argument /debugvideo.