Toy Story is an unlicensed port based on the licensed Genesis and SNES versions.
Debug Menu#
Game Genie code EVUEIAEG will enable a debug menu after reset. Up and Down move the cursor, while Left and Right change the value. B and A increase and decrease the value by 10, respectively.
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Right before the menu opens, a copyright message saying "FC SYSTEM (C) COPYRIGHT" and a blinking string saying "LIBARY READY" (a typo of "LIBRARY READY") will appear for a couple of seconds. There's also "EI-HOW YANG", but it's colored the same as the background.
Functionally, the menu is almost identical to Super Donkey Kong and Pocohontos, which were also done by Ei-How Yang. Interestingly, unlike either of those games, the Level Map Test in Toy Story actually works.
(Source: Cah4e3)
Stage Select#
At the title screen, press A + B + Select. Use Up / Down to select a stage, and press Start to begin.
(Source: Cah4e3)
Invisible Text#
In level 5, there is some text on the gas pumps that is normally colored the same as the background. Editing the palette, you can see what the text actually says:
HBUSHIDOBLADE |
HBUSHIDOI |
HIHIHIHBUSHIDOI |
It can only be presumed that this is meant to be a reference to the PlayStation game Bushido Blade which was published in March, 1997.
Unused Graphics#
Unused frames of animation for Woody.
(Source: KingPepe)
A speech bubble with the word "Safe" in it, No clue where it might have been used.
While this sign is used in the game, it's obscured by the camera. You can see it while in the map viewer (see above).