the cutting room mirror

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This is a sub-page of The Sims: Bustin' Out (GameCube, PlayStation 2, Xbox)/Unused Text/Bust Out.

scenario_mimi_house_resident.iff (Mimi's Place)#

2#

Dialog prim string set

ID

2

3-4#

The introductory text removes the reference of Mimi's (pluralized) stuff being broken in the final, as well as the gendered responses. Though this still leaves the alternate finalized strings based on the latter being used.

Dialog prim string set

ID

3

4

5#

Mimi's exaggerated response to their Player Sim returning was tweaked to be less blasphemous, though "gosh" is mistakenly capitalized.

Dialog prim string set

ID

5

41#

An earlier version of Mimi reminding the player to visit Dudley's Trailer to use Sign Language on Dudley. Oddly, a similar line is used in the Japanese version.

Dialog prim string set

ID

41

56, 60, 63#

More toned down flavor text. String 60 changed vamanos to "vamoose", likely because the former translates to "Let's go", making it unfitting in that context.

Dialog prim string set

ID

56

60

63

65-66#

If the second earlier line was used, "$OBJECT" would show up instead of the Sim's name.

Dialog prim string set

ID

65

66

67#

Removed dialogue where they were supposed to comment on a vehicle rather than the Super Scooter. It's unknown if it was going to be used after exchanging the car in the Lot or on visits.

Dialog prim string set

ID

65

scenario_02_dudley_house.iff (Dudley's Trailer)#