the cutting room mirror

The Magic of Scheherazade

To do:

  • More Unused graphics in all versions.
  • More errors.
  • Elaborate more on the regional differences. There are a lot listed here

An action/RPG that, for its localization, heavily simplifies the experience, and has a bunch of hilariously mistranslated English names for its characters.

Passwords#

Sound Test#

Magic_of_Scheherazade_Sound.png

Entering the password SOUND will access the sound test in the US version.

Ending#

Enter the password ENDING to view the game's ending sequence.

(Source: Flying Omelette)

Unused Graphics#

The_Magic_of_Scheherazade_main_character_us_cutscene_unused.png

In the Japanese version, each chapter completion displays the character's graphic, whereas in the US version, only the cutscene appears and this graphic does not show up, but the graphic still exists in the CHR library. Notably, only half of the sprite is stored in the ROM, because it gets mirrored horizontally.This graphic in the Japanese version and the American version (or USA) is the remains the same, because there is no need to redraw.

屏幕截图_2026-04-18_203646.png

A placeholder graphic.

Room Select#

Magic_of_Scheherazade_Room_Select.png

Also only for the US version too, Game Genie code GASEULEI re-enables the debug room select cheat. Press Select to enter the game menu, hold B + Start then press Select again. Continue holding the buttons, use the D-Pad buttons to change the hex number at the bottom-center of the screen, press Select to advance to the selected room. This can also be done from the control selection screen (press Start during the game), so you just need to hold B and hold Start to enable this cheat.

(Source: CaH4e3)

Errors#

This error only occurs in the US version. In the some scene, Isfa's attack graphic malfunctioned.

Because the graphics were not completely redesigned, the attack graphics of Isfa that move left or right appear to have some issues.

...... During the downward attack, there also be issues where the graphics have not been completely redesigned, but this is not very obvious...

Perhaps due to a mistake, the graphic of Isfa riding the magic carpet in the final scene is still the same as his graphic in the Japanese version.

The teleportation graphics in Isfa are the same as those in the Japanese version.

The Japanese version of the number 3 has an incorrect pixel most of the time.

Regional Differences#

Title Screen#

Japan

US

Intro#

In the Japanese version, the intro is shown right after booting the game. In the US version, the intro is shown when starting a new game.

Japan

US

Miscellaneous#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

  • When starting a new game, Coronya asks you a question in the US version.
  • The game starts you off in different locations depending on the region.

Japan

US

  • The main character has a completely different design.

Japan

US

  • The trees are completely different.
  • The music and sound effects are completely different.
  • In the Japanese version of Rod, the A button is used, not the B button as in the American version.

References#


  1. https://gamefaqs.gamespot.com/nes/587433-the-magic-of-scheherazade/data↩︎