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Unused Spawns

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This is a sub-page of The Legend of Zelda: Majora's Mask.

To do:

A number of unused spawns for Link still lurk in the data of Majora's Mask.

Pirates' Fortress#

2290#

Spawn

Continues Music?

Displays Title Card?

Transition

09

✔

✘

Black

This unused spawn uses a fixed camera, and spawns Link out of bounds. This causes him to immediately fall off the map.

22B0#

Spawn

Continues Music?

Displays Title Card?

Transition

0B

✔

✘

Black

This unused spawn places Link out of bounds, causing him to fall almost immediately.

Opening Dungeon#

2E10#

Spawn

Continues Music?

Displays Title Card?

Transition

01

✘

✘

Black

This spawn places Link in front of the entrance to the Clock Tower. It's impossible to get back here from the Clock Tower due to the metal doors being shut for the entire game.

Termina Field#

54B0#

Spawn

Continues Music?

Displays Title Card?

Transition

0B

✘

✔

White

This unused spawn places Link in the northeast section of the map.

Zora Hall#

6070#

Spawn

Continues Music?

Displays Title Card?

Transition

07

✘

✘

White Targeting

This unused spawn places Link in front of the stage.

Goron Village (Spring)#

8A10#

Spawn

Continues Music?

Displays Title Card?

Transition

01

✘

✔

Black

This unused spawn places Link high above the ground, causing him to fall and land in front of the Deku Salesman.

Goron Village (Winter)#

9410#

Spawn

Continues Music?

Displays Title Card?

Transition

01

✘

✔

Black

Same as the spring map, except this time, the spawn is placed on the ground.

Mountain Village (Winter)#

9A00#

Spawn

Continues Music?

Displays Title Card?

Transition

00

✘

✔

White

This unused spawn places Link near the frozen river. It is extremely similar to spawn 07 of the spring map, where Link falls from the sky after beating Snowhead Temple.

9A50#

Spawn

Continues Music?

Displays Title Card?

Transition

05

✘

✔

Black

This unused spawn places Link near the hungry Goron. If you haven't already rescued the Goron, he will talk to you immediately.

9A70#

Spawn

Continues Music?

Displays Title Card?

Transition

07

✘

✔

White

This unused spawn places Link in between a giant snowball and a wall.

Deku Shrine#

9E10#

Spawn

Continues Music?

Displays Title Card?

Transition

01

✘

✘

Black

This is an unused duplicate of spawn 00. Unlike the regular spawn, no title card is displayed.

Mountain Village (Spring)#

AE00#

Spawn

Continues Music?

Displays Title Card?

Transition

00

✘

✔

White

This is similar to spawn 07, which is used after exiting from Goht's room in Snowhead Temple. However, Link doesn't fall from the sky, and there is no special camera animation.

AE50#

Spawn

Continues Music?

Displays Title Card?

Transition

05

✘

✔

Black

This unused spawn places Link behind the waterfall, in front of the invisible treasure chest.

Clock Tower Interior#

C050#

Spawn

Continues Music?

Displays Title Card?

Transition

05

✘

✘

Black

This unused spawn places Link in front of the metal doors.

Bomb Shop#

CA10#

Spawn

Continues Music?

Displays Title Card?

Transition

01

✘

✘

Black

This is an unused duplicate of spawn 00. Unlike the regular spawn, no title card is displayed.

Gorman Track#

CE10#

Spawn

Continues Music?

Displays Title Card?

Transition

01

✘

✔

White

This unused spawn places Link in between the Gorman Brothers.

South Clock Town#

D880#

Spawn

Continues Music?

Displays Title Card?

Transition

08

✘

✔

White

This unused spawn places Link in front of the door to the Clock Tower roof. It is oddly present in the exit list of East Clock Town's unused setup 02.