This is a sub-page of The Legend of Zelda: Majora's Mask.
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A number of unused spawns for Link still lurk in the data of Majora's Mask.
Pirates' Fortress#
2290#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
09 |
✔ |
✘ |
Black |
This unused spawn uses a fixed camera, and spawns Link out of bounds. This causes him to immediately fall off the map.
22B0#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
0B |
✔ |
✘ |
Black |
This unused spawn places Link out of bounds, causing him to fall almost immediately.
Opening Dungeon#
2E10#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
01 |
✘ |
✘ |
Black |
This spawn places Link in front of the entrance to the Clock Tower. It's impossible to get back here from the Clock Tower due to the metal doors being shut for the entire game.
Termina Field#
54B0#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
0B |
✘ |
✔ |
White |
This unused spawn places Link in the northeast section of the map.
Zora Hall#
6070#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
07 |
✘ |
✘ |
White Targeting |
This unused spawn places Link in front of the stage.
Goron Village (Spring)#
8A10#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
01 |
✘ |
✔ |
Black |
This unused spawn places Link high above the ground, causing him to fall and land in front of the Deku Salesman.
Goron Village (Winter)#
9410#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
01 |
✘ |
✔ |
Black |
Same as the spring map, except this time, the spawn is placed on the ground.
Mountain Village (Winter)#
9A00#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
00 |
✘ |
✔ |
White |
This unused spawn places Link near the frozen river. It is extremely similar to spawn 07 of the spring map, where Link falls from the sky after beating Snowhead Temple.
9A50#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
05 |
✘ |
✔ |
Black |
This unused spawn places Link near the hungry Goron. If you haven't already rescued the Goron, he will talk to you immediately.
9A70#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
07 |
✘ |
✔ |
White |
This unused spawn places Link in between a giant snowball and a wall.
Deku Shrine#
9E10#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
01 |
✘ |
✘ |
Black |
This is an unused duplicate of spawn 00. Unlike the regular spawn, no title card is displayed.
Mountain Village (Spring)#
AE00#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
00 |
✘ |
✔ |
White |
This is similar to spawn 07, which is used after exiting from Goht's room in Snowhead Temple. However, Link doesn't fall from the sky, and there is no special camera animation.
AE50#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
05 |
✘ |
✔ |
Black |
This unused spawn places Link behind the waterfall, in front of the invisible treasure chest.
Clock Tower Interior#
C050#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
05 |
✘ |
✘ |
Black |
This unused spawn places Link in front of the metal doors.
Bomb Shop#
CA10#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
01 |
✘ |
✘ |
Black |
This is an unused duplicate of spawn 00. Unlike the regular spawn, no title card is displayed.
Gorman Track#
CE10#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
01 |
✘ |
✔ |
White |
This unused spawn places Link in between the Gorman Brothers.
South Clock Town#
D880#
Spawn |
Continues Music? |
Displays Title Card? |
Transition |
|---|---|---|---|
08 |
✘ |
✔ |
White |
This unused spawn places Link in front of the door to the Clock Tower roof. It is oddly present in the exit list of East Clock Town's unused setup 02.