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Unused Animations

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This is a sub-page of The Legend of Zelda: Majora's Mask.

To do:

  • Deku Butler has an unused animation that doesn't play due to a bug in the code. Even if the bug didn't exist, said animation is barely visible with the default camera settings from the cutscene (see Skawo's 'Why This Majora's Mask Animation Is Broken' video)

Bank Closing#

Watch on YouTube

Using a series of glitches, it's possible to enter the West Clock Town used in the credits of the game and then use the 0th Day glitch to see the Bank close. What's interesting to note is that the wooden wall clips into the signs, which may suggest that the animation was made earlier than the decoration. A file named Obj_Shutter at number 0151, is an unused actor that would be related to the closing and opening of the bank. The bank was originally scheduled to open at 10 am and close at 8 pm.

Zelda's Animations#

To do:

  • Isn't 0x000654 a OoT leftover? (anim_matsu)
  • Is 0x011294 cze_fue_wait?

Watch on YouTubePrincess Zelda's object contains 48 animations altogether. While seven of them were used in-game, 32 animations are leftovers from Ocarina of Time, and 9 were specifically created for Majora's Mask, but never used. These are shown in the table below.

Majora's Mask 3D has filenames for all of these (in /actors/zelda2_zl.gar.lzs/anim in the RomFS). All animations containing "fue" in the filename refer to the action of Zelda playing a flute. While this idea didn't make it into the final game, a model of a flute exists within her object.

Address within Zelda's object (object_zl4)

MM3D Filename

Translation

Context

0x00F250

cze_fue_furimuki

Child Zelda - Whistle - Turn

Zelda turning around with "relaxed arms".

0x00FDC8

cze_fue_furimuki_wait

Child Zelda - Whistle - Turn - Wait

Zelda with "relaxed arms" a little closer.

0x010334

cze_fue_kamae

Child Zelda - Whistle - Prepare

Zelda raising her hands to play the flute.

0x0105C8

cze_fue_niyari

Child Zelda - Whistle - Grin

Zelda stops playing the flute.

0x010D50

cze_fue_play

Child Zelda - Whistle - Play

Zelda playing the flute.

0x013934

cze_op_bakutyu

Child Zelda - Opening - Backflip

Zelda making a high backflip.

0x013F2C

cze_op_suihei

Child Zelda - Opening - Level

Zelda prepares for a backflip by stretching her arms out.

0x014558

cze_op_suihei_wait

Child Zelda - Opening - Level - Wait

Zelda completes said backflip.

Great Fairy's Unused Cutscenes Animations#

The unused Great Fairy cutscenes display some unused animations for her. Majora's Mask 3D contains the filenames for these (located in /actors/zelda2_dy_obj.gar.lzs/anim in the RomFS).

MM3D Filename

Translation

Context

bigelf_denjyu

Great Fairy - Teaching

Grabbing Link (Spin Attack cutscene)

bigelf_hakusyu

Great Fairy - Applause

Applause after Link performs the Spin Attack (Spin Attack cutscene)

bigelf_udegumi

Great Fairy - Arms Folded

Arms Folded (default pose for all unused cutscenes)