the cutting room mirror

The Colonel's Bequest

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Sierra explores the realm of the murder mystery, with randomly-chosen elements to keep you on your toes!... unless you're playing an early pirated version, which completely disabled the RNG in the process of cracking the copy protection. Oops.

Sub-Page#

Internal Debugger#

The_Colonel's_Bequest-debug.png

As with any other early SCI game, hold down both Shift keys and press the - key on the numpad at any point during the game. To exit this mode, press Shift and D.

Key(s)

Action

Q

Quit

B

Set Breakpoint

O

Show objects in heap

Shift + O

Show objects with address

A

Inspect ID in accumulator

C

Inspect Current Set of Objects
Press C to see all of the object within that
set. Press I to inspect the selector.
Press E to edit that selector.

I

Inspect Object/Memory - The player can
also press up/down to go up/down through
the memory by 16 bytes and left/right
to go up/down the memory by 2 bytes

F

Show Free Heap

S

Show sends

G

Change Global Variable

L

Change Local Variable

T

Change Temporary Variable

Enter

Single Step through Script

Tab

Step across Send

C

Show objects in heap

R

Show resources loaded

Shift + S

Shock stack usage

Shift + /

Show an incomplete list of shortcuts

(Source: HWM, ScummVM Wiki)