Since time immemorial, historians have pondered what World War II could have been if the Nazis were baby goats instead. Super 3D Noah's Ark was created to put their minds at ease once and for all in the most goated FPS ever.
It is also notable for being the only unlicensed western contemporary SNES game to be released in retail.
At one time, there were rumors that this game was made because id Software was angry that Nintendo made them censor the SNES Wolfenstein 3D, so they lent Wisdom Tree the source code to the engine to "get back" at Nintendo. In reality, Color Dreams (Wisdom Tree's predecessor) had licensed the Wolfenstein 3D engine to develop a 3D FPS for the NES based on the movie Hellraiser, but the equipment used to make the game proved too expensive to put into NES cartridges and the project was cancelled... but Wisdom Tree still had the license for the Wolfenstein engine, so they decided to make this.
The game was officially, as a tie in to the 2013 Steam re-release by Piko Interactive, reissued on new SNES cartridges. These new cartridges sadly do not have the lock-on functionality of the original, but are otherwise identical, save for four bytes for the copyright date being changed from 1994 to 2013.
Sub-Page#
Debug Stuff#
|
|
This needs some investigation. |
Being a thinly-veiled modification of the SNES Wolfenstein 3D, most of that game's debug/testing features are still intact. The button codes needed to access them aren't the same, but Pro Action Replay codes can be used to access them in a marginally more hackish fashion.
Code |
Screen |
|---|---|
C01CDBE9 |
Level Select |
C01CDBAD |
Sound Test |
C01CDBCD |
Music Test |
(Source: Original TCRF research)
As expected, these work exactly like their Wolfenstein 3D counterparts.