This is a sub-page of Strong Bad's Cool Game For Attractive People.
Sub-Pages#
Costume Sharing#
Another costume feature was planned for SBCG4AP: Trading outfits with other people playing the game. This was ultimately cut, but not before dialogue was recorded for it.
Sound ID |
Sound |
Subtitles |
|---|---|---|
75222912 |
What's a mailbox doing here? |
|
75223040 |
The Cheat |
|
75223168 |
You mean I can send outfits to other people playing this awesome game? Tell me how! |
|
75223296 |
The Cheat |
|
75223424 |
Paper, did you get that? |
This texture, obj_mailboxphotobooth, would be used on the mailbox. It's the same mailbox used on the Homestar Runner e-mail page.
(Source: Original TCRF research)
Cheat Talk#
In the english.langdb file are internal directions for The Cheat's lines, used by Matt Chapman to give the little guy the right intonations. Find out what the yellow anvil is really saying!
Context |
Subtitles |
Translation |
|---|---|---|
Strong Bad approaches The Cheat in the photo booth. |
Mrhms mhersmr meh? |
[Do you want your picture taken?] |
Strong Bad asks what the (removed) mailbox is doing in the booth. |
Mrh meh mrzhe merh. |
[It's for trading outfits] |
The Cheat gives a hint about collecting onions in Marzipan's yard. |
Meeeh, me-mehrs! |
[Mmmm, onions!] |
The Cheat gives a hint about the cell phone at The Track. |
Meeh! Mehme Meh Mi! |
[Dude, a free cellphone!] |
The Cheat gives a hint about the hedge in Marzipan's yard. |
Meeh, mi-mehr me weep! |
[Dude, that hedge is whack!] |
The Cheat gives a hint about Jela-Ton! |
Mimer meh Mimi-mon! |
[Fluffy Puff Jela-Ton!] |
The Cheat gives a hint about using the holes in Marzipan's yard. |
Mehr me meh me? |
[Can you dig it?] |
The Cheat arrives after Strong Bad calls for him at the track. |
Me, mi-mehr, mi meme? |
[What up, amigo?] |
The Cheat agrees to mix the Jela-Ton. |
Mi me-meee! |
[No problem!] |
Strong Bad compliments The Cheat's mixing ability. |
Me mi-mi, mi! |
[You know it, babe.] |
Strong Bad, after kicking The Cheat into the washer, asks how he's doing. |
Me-mehr mimimi me mehr mer, me meh! |
[Why don't you come in here and find out, pink boy?] |
Strong Bad distracts The Cheat in the laundry room. |
Me mihr? |
[What's what?] |
(Source: Original TCRF research)
Unused Lines#
All subtitles are ripped directly from the game's english.langdb script file. Any errors or inconsistencies are intentionally preserved.
Test Conversation#
No audio for this conversation. It just tests the dialogue system, and it's in english.langdb starting at 18E3:
HOMESTAR |
Hello |
|---|---|
STRONGBAD |
arrrrrr!!!! |
STRONGBAD |
I like email. |
HOMESTAR |
..... |
STRONGBAD |
AAARRRR! |
HOMESTAR |
The sky is rather blue. |
STRONGBAD |
Homestar, what sort of cheese do you like? |
HOMESTAR |
Swiss |
HOMESTAR |
Cheddar |
HOMESTAR |
Gruyere |
General#
Sound ID |
Sound |
Subtitles |
Comments |
|---|---|---|---|
74496640 |
No thanks, I've already eaten. |
Intended to be heard when using the Onion on Strong Bad, but the game gives a generic error line instead. |
|
74496768 |
No really, I'm full. |
||
74507776 |
This coupon can only be redeemed by Bubs' Concession Stand. |
An unused error message for using the coupon on anything but Bubs. |
|
75102336 |
I'm drawin' with my map now, addin' to the world now, bendin' space 'n' time now... |
Strong Bad was supposed to say these couplets when he added new locations to his map. |
|
75102464 |
Awesome! |
||
75102592 |
Now let's see, the vanishing point should be... |
||
75103744 |
There! Genius! |
||
75103872 |
Notice the artist's attention to sweet deals and awesome styles... |
||
75104000 |
Voila! |
||
76488064 |
Well, that was a complete waste of time. |
These lines would be used after using the map to go to the location you're already in. |
|
76488192 |
Whew, that was tiring. |
||
76488320 |
Annnnd, we're back. |
House of Strong#
Sound ID |
Sound |
Subtitles |
Comments |
|---|---|---|---|
75369600 |
Hey Strong Bad, I've got a whole mess of Total Load waiting for you over at my concession stand. |
This is the original confirmation e-mail for Total Load. This can be seen in early clips of the game. |
|
75369728 |
Oh yeah. I almost forgot about that stuff. |
||
75369856 |
I really should go pick that up when I don't have anything better to do. Which is most of the time. |
This is the message for opening the e-mail subsequent times. |
|
75372928 |
Dear Strong Bad the Great, How do you tie your mask without any fingers? |
Another alternate e-mail. The final message is as follows: |
|
75373056 |
That's a dang good question! How DO I tie my mask? |
||
75373184 |
Strong Sad |
||
75373312 |
Oh yeah. Another Strong Bad mystery solved. |
||
75373440 |
I'm glad we got THAT cleared up. |
This is the message for opening the e-mail subsequent times. |
|
75526400 |
Not dancing? |
At some point, the developers decided that it was funnier if Coach Z liked mopey, depressing music. |
|
75526528 |
Coach Z |
||
76057600 |
I'd better not... If I make this hole any bigger Bubs might get his surprisingly dainty ankles caught in it. |
One of several messages meant to be used after trying to use the shovel on an already dug hole. |
|
76057728 |
My bones are brittle, crunchy, and covered in peanut butter! |
The Track#
Sound ID |
Sound |
Subtitles |
Comments |
|---|---|---|---|
74009472 |
My superior Strong Bad brain tells me that this is marks the start of a race of some sort. |
This would be used when clicking on the starting line before the race starts, but it can't be clicked. Oh well. |
|
74105728 |
Hello there, me. |
Talking to Homestar in the locker room while wearing the Homestar Costume would produce this dialogue. |
|
74105856 |
Homestar |
||
74105856 |
Aren't you surprised to see me? |
||
74106112 |
Homestar |
||
74106240 |
Hello again. |
Talking to him again in the Homestar Costume gives another short conversation. |
|
74106368 |
Homestar |
||
74106496 |
No, I don't. I suck. I mean you suck. I mean we su- Aw, forget it. |
||
74106624 |
Homestar |
||
74107136 |
Homestar- |
And one more conversation for the two Homestars. Those guys are weird. |
|
74107264 |
Homestar |
||
74107392 |
Well, this is going nowhere. |
||
76066816 |
If Zola Budd doesn't get you, this hole sure will... |
Clicking on the dug hole should produce a unique line, but the dialogue was never properly linked up. |
|
76069120 |
I'd rather not... all this digging is really doing a number on my lats... and quads... and, um, cloits. |
Another unused "use shovel on hole" line. |
|
79001472 |
I may have gone a little bit overboard. Only a total moron would think that Pom-Pom's scarfing down |
Clicking on Pom Pom / Strong Mad's locker after dumping Total Load should produce these lines. |
|
79001984 |
We've replaced Strong Mad's usual sweetener with Total Load Total Body Fitness powder...let's see |
Marzipan's#
Sound ID |
Sound |
Subtitles |
Comments |
|---|---|---|---|
73694080 |
Homestar |
According to the game's dlg files, the flashback to Strong Bad ruining the party was supposed to be voice only. |
|
73852672 |
Nom nom nom nom...<burp!> Yummy! |
After receiving the doormat chocolates, Marzipan was originally going to eat them. She just takes them instead. |
The Field#
Sound ID |
Sound |
Subtitles |
Comments |
|---|---|---|---|
75075712 |
Bubs |
These are lines for Strong Bad approaching an angry Bubs, but they're impossible to hear. |
|
75075840 |
Bubs |
||
75075968 |
Bubs |
||
75087360 |
Bubs |
These are the equivalent lines for walking past an irritated Bubs. |
|
75087488 |
Bubs |
||
75087616 |
Bubs |
||
76054528 |
Can't dig any deeper into Strong Badia without getting a permit from the Tire. |
> USE SHOVEL ON HOLE |
Strong Bad's comment for wearing the beret (which is not available in this episode) uses the same audio, but the subtitles are from an earlier draft:
|
Early |
...uh... would you like some french bread? French fries? French... toast? ...I didn't really rehearse this role very well. |
|---|---|
|
Final |
Oh, Mademoiselle! Oh, Cosmopolitan! Oh, Elle! Oh, Vogue! Oh, how you say... Redbook? |
K.o.T. Castle#
Sound ID |
Sound |
Subtitles |
Comments |
|---|---|---|---|
74025344 |
There's a gross sticky trail of gross slime oozing out of that gross vent up there... |
The drain pipe below the castle's vent was originally a slime trail. Probably changed to make the solution more obvious. |
|
74025472 |
That's like the King of Town's chin on all-you-can-eat enchilada night...bleugh. |
||
74026496 |
Get plunged, slime trail! |
The solution's still the same, though, it's just that using a plunger on slime is less obvious than using it on a drain pipe. |
|
75624448 |
I don't think this insanely tall stack of waffles is gonna hide me. |
A reference to an object that was cut from the game entirely. Read on for more information! |
|
76045312 |
I think it's better to let sleeping hedges lie... |
Like the various holes, each hedge sculpture has a unique line when trying to shear them again. |
|
76048000 |
I'd better not. If I dig this hole any deeper, I might hit the King's septic tank. |
Stop trying to dig in holes already. It's just not happening. |
|
79149184 |
Strong Mad Night Security and Bloody Pulp Beater. Available on Saturdays for parties! |
Clicking on Strong Mad while in the vent should produce these lines...if only he was clickable. |
|
79149312 |
Man, I could hock a nice one right on to Strong Mad's shoulder plateau from up here. |
||
79188608 |
This must be where the Poopsmith keeps his special titanium-tipped shovels locked up... |
Another line for clicking something -- the shovel case -- that cannot be clicked. Why, Telltale, why?! |
(Source: Original TCRF research)
Unused Graphics#
Unused Models#
File Name |
Image |
Comments |
|---|---|---|
obj_wiimotebitten.d3dmesh |
![]() |
A bitten Wii Remote. It was seen in the announcement trailer at the end, but isn't used in-game. |
obj_strongbadcarlomesh.d3dmesh |
![]() |
An early version of Strong Bad's model, with a flat face texture, round mouth and very long thumbs. |
obj_homestaroutlinetest.d3dmesh |
![]() |
An early version of Homestar Runner's model which, judging by the filename, was used for testing the cel-shaded outlines. |
Unused Textures#
File Name |
Image |
Comments |
|---|---|---|
env_saltlick |
![]() |
A salt lick object was supposed to be in the King of Town's castle. 'cause he likes to eat, you see. |
obj_cartridgemimesweeper_text |
A "Mime Sweeper" cartridge that might have appeared in the FunMachine before Snake Boxer was changed into a cart. |
|
obj_drawinghsralarmbrain |
This image is technically used (when Homestar is first seen drawing), but it's seen for 2 seconds and it's not legible. |
|
obj_dialogmap |
An object image for the map, back when it was an item and not an option on the HUD. |
|
obj_posternostrongbad |
This was likely intended for Strong Sad's door, as the room can't be entered normally and Strong Sad will not let you in if you interact with the door. |
|
obj_rugstrongsad |
![]() |
This was the original texture for the rug in the House of Strong living room, as seen in the first gameplay trailer: |
obj_wafflesstack |
A stack of waffles to appear in the King of Town's castle. This would be an object that Strong Bad couldn't hide behind. |
|
obj_wafflesstacksyrup |
![]() |
A different waffle image with more syrup. Mmm. |
ui_disguise_iconhatunclesam |
An unused Uncle Sam hat costume piece. |
|
ui_disguisetitle |
![]() |
This seems to be an early title for the game's costume system. |
ui_mapextras_mapicon_brickwall |
The Brick Wall is a location in the game, but it's never important enough to be placed on the map. |
|
ui_mapextras_mapicon_soapbox |
The Soapbox, though, is only in the tutorial for one scene, it's not placed on the map, and it's not really a location. It's just behind Bubs'. |
Early Graphics#
These early Snake Boxer images show that the game was originally played on the Lappy 486, not the FunMachine. All but the disc image, obj_floppydiscsb5, are stored as obj_screengame files.
|
Early |
Final |
|---|---|
|
|
|
Earlier dialogue and item icons are still in the ttarch file. The early icon file names are structured as ui_dialog_(name), while the final ones are under ui_icon_(name).
The early icons use a red border and are 128x128, not 256x256, images.
The mustache costume piece and map also have item images, but they're not coded as items in the final game.
|
Early |
Final |
|---|---|
|
|
|
The map's crayon drawing icons were originally crappy pencil drawings. A positive change, that.
There's also a "BACK" button that's not needed in the final game.
|
Episode 1 |
Episode 2+ |
|---|---|
|
|
The Strong Badia shirt is coded at this point, but the image hasn't been finished yet. The image changed from the flag on a yellow shirt to the coat of arms on a brown shirt.
(JayTheBrainMann: Original TCRF research)
Unused Text#
On the Wii version, the .ttarch files are contained in a folder that has this following folder name.
C/\Telltale\Projects\Homestar101\Pack
This is probably a folder path on one of Telltale Games' computers.
(Source: Original TCRF research)












