The 2018 Shadow of the Colossus is a remake of the 2005 PS2 classic.
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Unused Graphics#
As many games have, BluePoint Games had some silly placeholder pictures, in this case for their concept art gallery. There are a number of slots that use either one image or the other and they were evidently just never removed from the game data.
Debug Mode#
By changing "+RetailBuild=1" to "+RetailBuild=0" in gameversion.txt, you can enable the game's debug mode.
Debug Controls:
R2+L2+O: Reset Agro's position to slightly above Wander's current position.
Push upper left area of touch pad: Debug Menu
Push lower left area of touch pad: Debug Freeze
L3: Fly
Developer Comments#
The file shadowzones.cxml has a few developer comments explaining how shadow zones work and reminders.
Minimum needed to show loading screen and intro screens --><Zone name="startup" zoneId="#00000000" default_persistent="unloaded" default_low="unloaded" default_high="unloaded"></Zone><!-- Contains the base world settings.
Generally a specific zone will reference this, set itself and surrounding areas to high and further ones to base. But because not all areas contain a low, high, or base, this allows us to set what the default level is for each area.
Ensure all changes are reflected in op12_home as well!!!