the cutting room mirror

Scanner (NES)

This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.

This prototype is documented on Hidden Palace.

Scanner was developed by William Novak as a tech demo for Mattel. Collision detection does not always function, and the enemies cannot be destroyed (nor do they attack the player).

Level Select#

Four levels are accessible via pressing Select at the Mission screen: Alien Planet, Space Slime, Starfield, and The Tower. These are all in Sector 00, but it is unknown if there are any other sectors with further levels.

Unplayable Vehicles#

Three vehicles are playable, which can be changed using Select while playing a level: Speeder, Carrier, and Attack Track. Only the last of these has a functioning gun. Another two vehicles are accessible via a code (Custom Code 040F:0X in Mesen).